
StaticProperties
I don't know my version or loader

Static Properties
Mod to modify static properties of blocks and items
How does it work?
This mod works by reading config/staticproperties.txt rules at runtime and applying them to blocks and items
during initialization.
Since the data is usually not needed at runtime, any rule data loaded at memory is freed after initialization.
If rule data is needed at runtime, it can be kept by adding a #keepmemory directive.
This mod uses very minimal mixins and should be compatible with pretty much everything!
Examples
Block static properties change examples:
# Make logs require a tool to break and take longer to break
#define loglike requiresTool=true destroyTime=2.5
*_log $loglike
*_wood $loglike
*_stem $loglike
*_hyphae $loglike
# Make leaves not collide with players or entities
*_leaves hasCollision=false
Item static properties change examples:
# Change stick stack size to 128
minecraft:stick stacksTo=128
# Set diamond rarity to rare (A blue colored name when not modified by other mods)
minecraft:diamond rarity=RARE
minecraft:diamond_* rarity=RARE
Note: The max stack size is 999 unless you have another mod extending the stack size limit.
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 26.1, 26.1.1, 26.1.2
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as StaticProperties-fabric-1.0.0.jar — drop this file into the mods folder
- Download size: 53 KB
- Download link checked 13 Sept 2026 — working
These come from our own check of the pack file, not from the source page.