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Null Presence
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Null Presence

by Sgox · on Modrinth

Null Presence is an atmospheric Minecraft horror mod that adds a mysterious entity called Null, creating tension through rare appearances, eerie sounds…

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Null Presence — screenshot 1

Null Presence

IF THE MOD NOT WORK, RENAME IT AND REMOVE THE WORD NULL IN THE NAMESPACE.

Null Presence is an atmospheric horror mod for Minecraft Forge 1.20.1 It adds a silent entity known as Null, a dark presence that watches, appears, disappears, and slowly makes the world feel wrong. Null is not designed as a boss, a combat mob, or a destructive monster. It is meant to create tension through uncertainty, rare encounters, strange sounds, visual traces, and the feeling that something is nearby even when nothing is visible.

Features

How Null behaves

Null can appear in different ways depending on the situation.

It may appear behind you while mining, walking, jumping, or cutting wood. It may stand far away and stare at you. It may appear near windows, inside your base, or behind you in small mine tunnels. Sometimes it leaves only a trace. Sometimes it does nothing at all.

If you look directly at Null, it usually disappears.

The mod is built around atmosphere, tension, and doubt rather than constant jumpscares.

Configuration

Null Presence includes an in-game configuration system.

Use:

/function null_presence:admin/config

You can configure multiple systems, including:

You can also check the current status with:

/function null_presence:admin/status

Important notes

Null Presence is currently released as a alpha.

Some events may lightly affect the world, such as placing redstone torches, signs, or small traces. The mod does not make Null deal damage, and Null is not intended to destroy your base.

For the best experience, play in survival mode with sound enabled and avoid forcing events too often through commands.

Compatibility

Credits

All custom horror sounds included in the mod are original generated/synthetic audio made for Null Presence.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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