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JumpBoostBar
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JumpBoostBar

by literal.uu · on Modrinth

A simple mod to add a charging bar for when jumping with jump boost This mod was made & suggested by/for DashPum4; https://youtube.com/@DashPum4

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21.5–26.1 · Folia⬇ Download for 1.21.5–26.1 · Paper⬇ Download for 1.21.5–26.1 · Purpur⬇ Download for 1.21.4–1.21.11 · Fabric⬇ Download for 1.21.4–1.21.11 · NeoForge
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.

JumpBoostBar

Because who needs to build leg muscles when you can just... charge up and fly? It's not lazy, it's efficient.


This mod/plugin allows you to charge a jump by sneaking, and then release to perform a super jump! The height of the jump is determined by how long you charge it and your current Jump Boost potion effect.

Features

Installation

Fabric & NeoForge (Client-Side)

  1. Download the appropriate JAR file for your mod loader (Fabric or NeoForge).
  2. Place the JAR file in your mods folder.
  3. Run the game.

Paper (Server-Side)

  1. Download the Paper JAR file.
  2. Place the JAR file in your plugins folder.
  3. Restart your server.

Configuration (Paper)

The Paper plugin can be configured in the plugins/JumpBoostBar/config.yml file.

For Developers

This project is open source! Feel free to contribute on GitHub.

What This Setup Gives You

Project Layout

.
|-- common/
|   `-- src/main/java/gg/literal/jumpboostbar/common/
|-- fabric/
|   |-- src/main/java/gg/literal/jumpboostbar/fabric/
|   `-- src/main/resources/fabric.mod.json
|-- neoforge/
|   |-- src/main/java/gg/literal/jumpboostbar/neoforge/
|   `-- src/main/resources/META-INF/neoforge.mods.toml
|-- paper/
|   |-- src/main/java/gg/literal/jumpboostbar/paper/
|   `-- src/main/resources/paper-plugin.yml
|-- build.gradle
|-- gradle.properties
`-- settings.gradle

Group And Coordinates

Configured in gradle.properties.

Versioning Strategy (1.21.x Range)

Edit gradle.properties to shift target patch versions:

Then build each loader module.

Example (override from command line without editing files):

./gradlew :fabric:build -Pmc_version=1.21.6

Note: each loader ecosystem has its own compatible artifact versions. Keep the 4 properties aligned per target patch.

Build Commands

./gradlew :fabric:build
./gradlew :neoforge:build
./gradlew :paper:build

Run Dev Servers

Fabric dedicated server run config:

./gradlew :fabric:runDedicatedServer

NeoForge dedicated server run config:

./gradlew :neoforge:runServer

Paper is a plugin target; drop the built jar into your Paper server plugins/ folder.

Where To Put Shared Logic

Put gameplay/business logic in common/src/main/java. Keep only loader adapters and event wiring inside each loader module.

This is the key part that prevents recoding for every loader/version.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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