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Not Enough Trials Mod Integrations
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Not Enough Trials Mod Integrations

by Danmatisk · on Modrinth

Integrates various mods with Not Enough Trials. Free Minecraft Java mod for 1.21, 1.21.1.

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This is an integration addon for Not Enough Trials

This project contains various mods that add mod integrations to Not Enough Trials

Create X Not Enough Trials

Spoiler

This mod adds various features from Create including:

Chambers

Circuit

Hydraulic

Loot

Valuables vault: 12-16 zinc ingots
Ominous vault: 2 zinc blocks, potato cannon (enchanted levels 20-25)

…and various decoration additions to the whole structure

The Twilight Forest X Not Enough Trials

Spoiler

This mod adds various features from Twilight Forest including:

Chambers

Enclosure

Dissipate

Spawners

Skeleton druids: becomes a baby and rides a spider when ominous. Can be found in corridors, ledge, crawl, cargo, hydraulic
Fire beetles: spawns more and can spawn with pinch beetles when ominous. Can be found in corridors, cubic, ladder, relay
Slime beetles: spawns more and can spawn with pinch beetles when ominous. Can be found in corridors, pedestal, assembly, relay
Blockchain goblins: becomes faster, stronger and gains higher knockback when ominous. Can be found in chasm, circuit
Minotaurs: gains health, speed and a diamond minotaur axe when ominous. Can be found in eruption, steak and ballista
King spiders: spawns with a skeleton druid riding them. More spawn at once when ominous.
Goblin knights: spawns with both the upper and lowers halves, its armor and its shield. Gains more health, speed and attack damage when ominous.

Loot

Valuables vault: 6-8 ironwood ingots
Weapons vault: ironwood axe (sharpness 1-2, fortune 1), 4-6 ice bombs
Armor vault: ironwood armor (with their respective built in enchants), charm of life or keeping, travellers gear with 2 preset updates
Ominous vault: ironwood block, 6-8 knightmetal ingots, steeleaf and naga armor (10-15 level enchantments + built in enchants), steeleaf axe (efficiency 2), knightmetal axe (sharpness 1-2, unbreaking 0-2, efficiency 2), ice or ender bow (enchanted levels 20-25), charm of keeping 2
Spawner food: stingberries
Wall dispensers: ice bombs
Supplies barrels: travellers belt

…and various decoration additions to the whole structure, mostly including banisters and drying racks

Supplementaries X Not Enough Trials

Spoiler

This mod adds various features from Supplementaries including:

Chambers

Ballista

Loot

Weapons vault: 4-6 bombs
Wall dispensers: Bombs
Supplies barrels: Quiver

…and various decoration additions to the whole structure, including launchers, candles and cannons

Quark X Not Enough Trials

Spoiler

This mod adds various features from Quark including:

Chambers

Relay

Spawners

Foxhounds: become blue and stronger when ominous. Can be found in corridors, cubic, assembly, cargo
Forgotten: holds a sharpness 1 iron sword and power 1 bow, becomes sharpness 2 and power 2 along with higher health when ominous

Loot

Ominous vault: All enchanted books have a chance to eject a tome version of itself instead
Secret barrels: 50% chance for a rune template
Ceiling dispensers: resilience potions

…and various decoration additions to the whole structure, mostly including vertical slabs

Vanilla Backport X Not Enough Trials

This mod adds compatibility with Vanilla Backport to backport 1.21.4+ features, including the streak chamber.

Not Enough Trials Miscellaneous Compat

Spoiler

This mod adds loot and small additions from various mods including:

Waystones
Openblocks Elevator (replaces the water elevators!)
Target Dummy
The Aether
Ars Nouveau
Farmer's Delight
Iron's Spellbooks (replaces the built-in trial chambers loot additions)
Mekanism
Mowzie's Mobs
Caverns & Chasms (integrates its trial chambers changes)

All vaults will also be given a "magic" pool that ejects magic mod related items after the normal loot. Currently only Ars Nouveau and Iron's Spellbooks has loot in this pool.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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