
Sable: Far and Wide
A mod that increases the render/simulation distance of sable ships, so larger ones can be built without disappearing when still close to player. It is untested with SSRD, but may work fine together as they do different things.

By default, Sable only loads ships/sublevels when all sublevel chunks are in fully loaded chunks (with simulation), and unloads them when any sublevel chunk is not in a fully loaded chunk. This can lead to ships disappearing early when it would be preferable for them to not be. With this mod, Sable now loads sublevels when the centre is in a fully loaded chunk, and only unloads them when all chunks are outside fully loaded chunks.
Entities on the ship still unload when they are outside the simulation distance, but the ship only unloads when it is fully outside the simulation distance.
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.21.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as sablefarandwide-1.0.0.jar — drop this file into the mods folder
- Download size: 268 KB
- Download link checked 28 Aug 2026 — working
These come from our own check of the pack file, not from the source page.