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Keybindery
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Keybindery

by trevlar · on Modrinth

Bind multi-key chords to any keybind, find a mod's bindings inside its own config, search/sort/filter the controls screen.

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Keybindery

Bind multi-key chord shortcuts to any keybind in the game, jump straight to a mod's keybinds from inside that mod's config screen, and search/sort/filter the controls screen.

Three features in one client-side mod.

Multi-key chord keybinds

Hold any combination of keys — Ctrl + Shift + K, X + Z, even mouse buttons — and release to bind. Works on every keybind in the game: vanilla, modded, anything.

Single-key bindings still work exactly as before. Chords are opt-in per binding.

Auto-listed mod keybinds

No more hunting through the Key Binds menu to find a specific mod's keybindings.

Mod Menu is recommended (it's how Keybindery discovers which keybinds belong to which mod), but the YACL tab works without it.

Controls screen overhaul

The Key Binds menu gets a toolbar:

Every row also gets two icons:

Long keybind names auto-scroll instead of getting cut off.

The "MISC" category that vanilla dumps every uncategorized mod keybind into is automatically broken up by mod, so you see "Inventory Plus / Shulker Palette / [other mod]" instead of one giant unsorted MISC.

Requirements

Installing

Drop the jar in your mods/ folder along with Fabric API. Keybindery is client-side only — installing it on a server has no effect.

Compatibility

For mod developers

Keybindery ships a small API (bundled inside the main jar) you can use from your own mod. See the README on GitHub for the API surface.

Credits

Inspired by the design choices in Amecs, Controlling, and the broader Fabric input-mod ecosystem.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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