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First Person Camera

📷 First Person Camera

Moves the first-person camera slightly forward out of your head — and keeps it from clipping through walls.


✨ What it does

Vanilla Minecraft places the camera right inside your skull. This mod pushes it forward a little (0.25 blocks by default), which feels more natural and gives you a slightly wider view of your surroundings.

The hard part is making sure the camera doesn't end up inside a block. This mod handles that in a few ways:

Everything is client-side only. For a small set of raycast-based right-click items, the mod adjusts the sent look direction so the server resolves the same target you are actually looking at.


🤝 First-person Model integration

First-person Model renders your full player body visible in first-person — a really cool idea, and part of what inspired this mod. It's strongly recommended alongside First Person Camera.

The problem with First-person Model on its own is that the body has to be rendered offset from your actual position, otherwise it fills your entire screen the moment you look down. First Person Camera locks those offset values to where the player actually is, so the two mods just work together out of the box.

First-person Model is optional. This mod works perfectly fine without it.


⚙️ Configuration

config/first-person-camera.json is auto-generated on first launch:

{
  "cameraForward": 0.25
}

cameraForward is the distance in blocks the camera is pushed forward. The default of 0.25 is a good balance between natural feel and collision protection.


⚠️ Anti-cheat notice

This mod hasn't been tested against server-side anti-cheat. Most behavior is purely visual/client-side, but raycast-based right-click items may briefly send adjusted look or position packets so the server targets the same block as the transformed camera. Use on servers at your own discretion.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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