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Dusk's Pixel Accurate Signs
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Dusk's Pixel Accurate Signs

by DuskAutumnStorm · on Modrinth

Changes signs from 2/3 scale to full scale, and from entity to block models!. Free Minecraft Java mod for 1.21.1.

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Dusk's Pixel Accurate Signs — screenshot 1Dusk's Pixel Accurate Signs — screenshot 2Dusk's Pixel Accurate Signs — screenshot 3Dusk's Pixel Accurate Signs — screenshot 4Dusk's Pixel Accurate Signs — screenshot 5

Dusk's Pixel Accurate Signs

Disgusted with the signs that havent changed shape since their shrinkage in alpha? Well worry not! I have made signs be block models now!

The result is:

How to add new signs!

There is an example pack packaged in the mod containing signs for Enderscaped and Dusk's and Dungeons (unreleased).

To make your own resourcepack that matches the signs, it is reccomended to simply copy and edit this example pack to suit your own needs. Each sign needs 4 files, 3 model files that parents from the 3 parent files giving the proper texture paths for the log and planks, and a blockstate file that references the model files for the proper angles. After the 4 files are made for each sign in the namespace, that namespace should be added (or removed depending on the list type config) to the Namespace List config.

Config

There is a mod config that will allow you to change the following:

Namespace List Type

Namespace List

Sign Render Distance and Hanging Sign Render Distance

Sign Outlines

Text Offsets

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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