
This mod implements a basic patch that makes it so your More Red wires don't snap when you try to place them on sable contraptions because the mod thinks they're too far away. All it does from a technical standpoint is do a simple inject into the top of the wire snapping check to automatically pass if it's within distance by Sable's vector metrics.
I have no idea how to fix the rendering, so that will likely never be within the scope of this project.
Written for NeoForge 1.21.1, Requires More Red (Which unfortunately only has 1.21.1 versions available on CurseForge and GitHUb) and Sable
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.21.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as more_red_sable_wire_fix-1.0.jar — drop this file into the mods folder
- Download size: 6 KB
- Download link checked 20 Aug 2026 — working
These come from our own check of the pack file, not from the source page.