

a mod to save you from accidentally killing a couple too many entities!
this mod intercepts /kill executions, and checks with the server to see how many entities it would affect, it displays the count, and requires you to wait 5 seconds(by default) before you can confirm, of course also providing you the option to cancel the command
the mod requires sendCommandFeedback to be true, because it uses /execute if entity ... to get the serverside entity count
the mod has some configuration:
- countdown seconds (1-30)
how many seconds you must wait before you can confirm the command
- min targets to confirm (0-100)
the amount of entities a kill command can affect without the mod intercepting it
- allow direct names
wether the mod intercepts kill commands with direct player names
- allow UUIDs
wether the mod intercepts kill commands with direct entity UUIDs
- excluded selectors
a list of selectors the mod will always let through without interception
- due to a rendering issue with ClothConfig newly added entries will appear invisible, just click where the new line would be to focus it, and type in the selector
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.21.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as basicallydidntmeantodothat-1.1.jar — drop this file into the mods folder
- Download size: 22 KB
- Download link checked 22 Aug 2026 — working
These come from our own check of the pack file, not from the source page.