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FullBelly
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FullBelly

by 110011100101 · on Modrinth

All forms of movement now consume hunger, making food a fully utilized resource and turning every action into a meaningful part of survival.

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FullBelly - Comprehensive Action Hunger System

Introduction

FullBelly is a Minecraft NeoForge mod (1.21.1) that adds a comprehensive action-based hunger consumption system. The mod tracks various player behaviors and automatically deducts corresponding hunger, making survival mode more challenging and realistic.


Features


Action Types & Consumption Values

Movement (9 types)

Action Base Cost Description
🚶 Walking 0.005/tick Ground movement
🏃 Sprinting 0.05/tick Sprinting (vanilla standard)
🕵 Sneaking 0.005/tick Crouching movement
🏊 Swimming 0.0075/tick Water movement (vanilla standard)
🤿 Underwater Swimming 0.01/tick Holding breath underwater
🧗 Climbing 0.025/tick Ladders/vines
🪽 Elytra Flight 0.04/tick Gliding

Instant Actions (3 types)

Action Base Cost Description
⬆ Jumping 0.025/time Takeoff (vanilla standard)
⚔ Melee Attack 0.005/time Hit entity
💥 Critical Hit 0.005/time Falling critical hit

Tool Behaviors (4 types)

Action Base Cost Description
⛏ Mining 0.0025/block Breaking blocks
📦 Placing 0.005/time Placing blocks
🎣 Fishing Cast 0.005/time Casting fishing rod
🎣 Fishing Reel 0.005/time Reeling in

Combat Behaviors (9 types)

Action Base Cost Description
💔 Damage Taken 0.005/time Any damage source
🛡 Block Success 0.005/time Shield successful block
🛡 Shield Holding 0.005/tick Continuous shield holding
🏹 Bow Charging 0.005/tick Bow charging
🏹 Bow Shot 0.005/time Bow firing
🔫 Crossbow Load 0.005/tick Crossbow loading
🔫 Crossbow Fire 0.005/time Crossbow firing
🔱 Trident Charge 0.0075/tick Trident charging
🔱 Trident Throw 0.015/time Trident throwing

Other (1 type)

Action Base Cost Description
💥 Fall Impact 0.005/time Landing from height (>3 blocks)

Usage Guide

Installation

  1. Ensure NeoForge 21.1.227+ is installed (Minecraft 1.21.1)
  2. Place fullbelly-1.0.3.jar into .minecraft/mods folder
  3. Launch the game

Debug Mode

The mod includes a built-in debug mode that displays a real-time HUD overlay with detailed information.

In-game Commands:

/fullbelly debug          - Check current debug mode status
/fullbelly debug true     - Enable debug mode
/fullbelly debug false    - Disable debug mode

Debug HUD Display: When enabled, you'll see an overlay showing:

Action Combo Detection: Related actions performed in quick succession are grouped together:

Configuration File: You can also edit .minecraft/config/fullbelly-common.toml:

debug_mode = true

Note: Debug mode is disabled by default for optimal performance. When disabled, hunger consumption still works normally but no UI is displayed.

Adjust Difficulty

Modify base values in FatigueProcessor.java:


Technical Implementation

Core Components

How It Works

  1. Detect player behaviors through Mixin and event system
  2. Call FatigueProcessor.dispatch() to process consumption
  3. Apply consumption using vanilla FoodData.addExhaustion() method
  4. When exhaustion accumulates to 4.0, automatically deducts 1 food point

Compatibility


License

This project is open-sourced under the MIT License.


Version: 1.0.3
Minecraft: 1.21.1
NeoForge: 21.1.227+
Last Updated: 2026-05-13


Changelog

v1.0.3 (2026-05-13)

v1.0.2 (Previous)

See CHANGELOG.md for detailed version history.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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