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TellusCN
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TellusCN

TellusCN is a community fork of the Fabric mod Tellus, optimized for Chinese players. that recreates real-world terrain in Minecraft by generating Earth-scale landscapes from geographic data. It focuses on realistic elevation, biome placement, and climate-driven time and weather, aiming to make the world feel like a playable map of our planet.

Copyright

Tellus header image

Inspired by Gegy's Terrarium: https://modrinth.com/mod/terrarium

Survival note: Some survival features are still missing (including certain structures and biomes). While a survival world is possible, upcoming updates may break those worlds; for now Tellus is better suited for testing and exploration than long-term survival.

Internet & data note: Tellus requires an active internet connection and will not work offline. It downloads terrain, land cover, climate, and weather data on demand; expect ongoing data usage that varies with how much of the world you explore.

Server support note: Tellus must be installed on the server, but is not required on clients. Official server support is not available yet; for now you should create the world in singleplayer first, then move that world to the server (with Tellus installed) so new chunks generate with Tellus.

Note: generative AI was used during the creation of this mod.

Features

Distant Horizons Integration

Tellus integrates with the Distant Horizons (DH) mod to render planet-scale terrain far beyond vanilla view distance. When DH is installed, Tellus registers a DH world-generation override for Tellus worlds (DH API v4+), so distant terrain is built using Tellus data and settings instead of generic vanilla sampling.

Because Tellus worlds are Earth-scale, DH is strongly recommended and is almost essential for comfortable exploration and long-distance views.

Commands

More commands will be added over time.

Settings

These options are available in the "Customize World Generation" screen when creating a Tellus world.

Tellus config screen

World Settings

Ecological Settings (work in progress)

These options are currently locked and not adjustable yet. They describe what will be configurable in a future update.

Geological Settings

The cave and underground generation system is still work in progress, so expect changes here.

Structure Settings

This section lets you toggle vanilla structures and world features on or off, such as villages, temples, monuments, ruins, and underground features like Deep Dark and amethyst geodes. Some structures (notably Deep Dark and certain ocean structures) may not generate properly yet and are still work in progress.

Real-Time Settings

Compatibility Settings

Cache

Data Sources

ESA WorldCover 2021 (land cover)

Koppen-Geiger climate classification

Terrain Tiles (global DEM tiles)

Open-Meteo (weather)

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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