
VTXS Screen Space Demo
I don't know my version or loader









The VTXS project was born to challenge the modern graphics trend of smearing everything with TAA and upscaling. The philosophy behind VTXS is that everything stays perfectly sharp, regardless of camera speed.
Screen Space Demo
This shader introduces a lighting system developed exclusively for VTXS.
Each emissive pixel visible on screen illuminates the scene and casts shadows. The noise level is low enough for real time gameplay without requiring denoising. However, a denoiser is still present as an optional feature.

While being a demo this shader is intended to be used for gameplay, so all features necessary for a complete and playable experience are planned.
Implemented Features
- Screen Space Path Tracing
- Physically Based Atmosphere
- Full roughness range specular reflections
- Volumetric clouds
- Godrays
- Subsurface Scattering
- Variable penumbra shadows
- Bloom
- Eye adaptation
- Screen Space Raytraced Refraction
- GBAA Anti-aliasing
Big thanks to jbritain for making vloumetric clouds for VTXS!
It is highly recommended to use a PBR resource pack, as the integrated PBR system is very limited.
The shader now works on Intel GPUs, however, there may still be issues. Please report any issues in my Discord server.
- Edition: Minecraft Java
- File type: .zip (resource pack)
- Minecraft versions listed: 1.19, 1.19.1, 1.19.2
- How to install: Download the .zip resource pack — do not unzip it. → Put it in .minecraft/resourcepacks. → Enable it in Options → Resource Packs.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — see the MC Java Mods guides for the full walkthrough.
- Downloads as VTXS_Screen_Space_Demo_1.0.4.zip
- Download size: 9.0 MB
- Download link checked 24 Aug 2026 — working
These come from our own check of the pack file, not from the source page.