
the mod changes the fall damage calculation to use entity velocity instead of fall height, its been tuned to be close to vanilla with free fall, but will provide more realistic fall damage in falls influenced by something other than gravity, this mod also fixes an issue with fall damage, where the fall height would only reset if the player has any amount of upwards velocity, but this does not account for slow downs, so if the player fell 100 blocks, but somehow slowed down without moving upwards at all, theyd still take 100 blocks of fall damage even if they landed extremely slowly
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.21, 1.21.1, 1.21.2
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as velocitydamage-1.1.jar — drop this file into the mods folder
- Download size: 65 KB
- Download link checked 22 Aug 2026 — working
These come from our own check of the pack file, not from the source page.