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Mathematically Unplayable
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Mathematically Unplayable

by ultraepicultramods · on Modrinth

An experimental shaderpack that dramatically distorts Minecraft's visuals using mathematical functions. Features dynamic psychedelic post-processing.

⬇ Download on Modrinth

Warning!

!! INCLUDES FLASHING COLORS !!

About

"Mathematically Unplayable" is an experimental shaderpack for Minecraft: Java Edition designed for OptiFine. It dramatically alters the game's visual presentation by applying a series of mathematical transformations to world geometry, textures, and screen output. This pack is intended for users interested in exploring extreme visual effects, understanding shader capabilities, and experiencing Minecraft in a uniquely distorted and chaotic way. Visual examples showcasing the shader's transformative style can be found in the "Gallery" section.

Showcase

2.0.0:

1.0.0:

Core Features & Visual Effects

This shaderpack is built around two main stages of visual manipulation, controlled by a global "Mess Intensity" slider:

  1. GBuffer Stage - World Deformation (Static):

    • Terrain Geometry Warping: Vertex shaders significantly displace terrain vertices using trigonometric functions based on their original positions and the "Mess Intensity" setting. This results in a permanently fractured, warped, and unpredictable landscape.
    • Texture Coordinate Distortion: Texture coordinates for terrain blocks are manipulated, causing textures to swim, stretch, and misalign on block surfaces.
    • Depth Buffer Alteration: The fragment shader for terrain intentionally writes chaotic depth values, leading to extreme Z-fighting, objects rendering through each other, and a general breakdown of spatial coherence.
  2. Composite Stage - Post-Processing Effects (Animated):

    • Screen-Space Coordinate Distortion: The entire rendered frame is subject to animated distortions, including swirling patterns around the screen center and undulating waves that warp the view.
    • Psychedelic Color Transformation: Color channels (RGB) are dynamically modulated using time-based (ftime) trigonometric functions, resulting in constantly shifting, vibrant, and unpredictable color palettes across the screen.
    • Glitch & Scanline Overlays: Includes effects like periodic color channel swapping (e.g., RGB to GBR) and animated horizontal scanlines to further enhance the "broken" aesthetic.

Key Technical Highlights & Customization

Feedback & Support:

Found an issue or have a suggestion? Please report it here: Issue Tracker

Installation

  1. Open the mathematically unplayable shader page.
  2. Click install.
  3. Choose instance.
  4. Start the game.
  1. Open the mathematically unplayable shader page.
  2. Download the "Mathematically Unplayable" shaderpack ZIP file.
  3. Place the ZIP file into your Minecraft shaderpacks folder:
  4. Start the game
Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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