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Mode 13h: MS-DOSify!
ShadersJava

Mode 13h: MS-DOSify!

by HandLock_ · on Modrinth

An Iris shader pack for Minecraft that recreates the look of late-90s MS-DOS 3D graphics with deliberate retro accuracy.

⬇ Download on Modrinth
Mode 13h: MS-DOSify! — screenshot 1Mode 13h: MS-DOSify! — screenshot 2Mode 13h: MS-DOSify! — screenshot 3Mode 13h: MS-DOSify! — screenshot 4Mode 13h: MS-DOSify! — screenshot 5Mode 13h: MS-DOSify! — screenshot 6

License: AGPL v3

Mode 13h: MS-DOSify!

An Iris shader pack for Minecraft that recreates the look of late-90s MS-DOS 3D graphics with deliberate retro accuracy.

A screenshot of a Minecraft daytime scene with the shader pack.

Mode 13h: MS-DOSify! is not just a generic “pixelation” shader. It aims to reproduce the actual visual limitations and quirks that gave old DOS-era 3D games their unmistakable look: low resolution, affine texture warping, limited color depth, stepped lighting, billboarded sprites, and carefully tuned fog.

It has currently only been tested on Minecraft 1.20.1, but it should also work on other versions.

Recommended render resolution: 1280 x 800
The shader pack is designed to downscale by 4x to an internal 320 x 200 image, matching classic Mode 13h output.
For the most authentic look, stretch the final image to 4:3 to reproduce the era’s non-square pixels.

🧾 Why This Exists

A lot of “retro” shaders stop at chunky pixels and call it a day.

Mode 13h goes further. It tries to recreate the specific rendering artifacts that defined old DOS-era 3D, including the quirks modern graphics usually try to hide or eliminate. The goal is not just to look old — it is to feel like an actual late-90s PC pushing textured 3D slightly beyond its comfort zone.

A screenshot of a Minecraft night-time scene using the shader pack.

✨ Features

📺 Authentic low-resolution output

🧱 Affine texture mapping

🎨 Retro palette reduction

💡 Stepped lighting

🌫️ Tuned fog

🪧 Billboarded sprites

⚙️ Configuration

The shader includes a configuration menu with several options so you can fine-tune the effect to your taste.

You can adjust things such as:

🔧 Technical Notes

🧩 Add-ons

Mode 13h also has optional companion add-ons that expand the billboarding system.

Important: Add-ons are not included with the shader pack. They must be downloaded separately.

🪧 Flatter Signs

Flatter Signs is a mod that changes signs into cross/hatch models, allowing Mode 13h to billboard them like flowers or grass.

Without the shader pack, those signs simply render as flat cross/hatch objects. With Mode 13h enabled, they become proper DOS-style billboarded signs.

🧱 Billy-Boarding (WIP)

Billy-Boarding is a resource pack that changes the .json block models of selected blocks so they become cross/hatch-based and therefore compatible with the shader’s billboarding system.

If you install these add-ons, you can enable or disable their dedicated support from the shader configuration screen.

🌌 Recommended with a Stylized Sky

For the best overall presentation, it is recommended to pair Mode 13h with a stylized skybox.

At the moment, the recommended choice is Anime Sky.

A bespoke skybox made specifically for Mode 13h may come in the future.

❌ What It Is Not

Mode 13h intentionally embraces visual instability, harsh quantization, and awkward old rendering tricks — because that is the whole point.

🖇️ Credits

“If the textures don’t wobble, it’s not old enough.”

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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