





Glint
Glint is a physically based shaderpack for Minecraft.
Features
- Volumetric fog, water, and clouds
- Coloured lighting
- Global illumination
- Physically based camera
- Voxy support
- Full LabPBR support
- Much more...
Compatibility
The following is required
- OpenGL version 4.3 or greater
- Iris version 1.10.5 or greater
OptiFine is not supported. MacOS is not supported. Oculus probably won't work.
Acknowledgements
I would like to thank...
- Bob and Lipesto, for helping me make my code faster.
- Andrew Hilmer, for his Shadertoy implementation of Sébastien Hillaire's ['A Scalable and Production Ready Sky and Atmosphere Rendering Technique'].(https://github.com/sebh/UnrealEngineSkyAtmosphere).
- Cybereality for their SSVBIL implementation
- Lura for his SMAA implementation
- Belmu, for his reference SSR implementation.
- Jake, for his cloud noise generator.
- Luna5ama, for strepitus and general advice in implementing clouds.
- Meckryl, for some help with rectilinear warped shadow maps.
- Everyone else in ShaderLabs for their continued support and help.
- Many more people, credited inline in code...
Quick facts
- Edition: Minecraft Java
- File type: .zip (resource pack)
- Minecraft versions listed: 1.21.11, 26.1, 26.1.1
- How to install: Download the .zip resource pack — do not unzip it. → Put it in .minecraft/resourcepacks. → Enable it in Options → Resource Packs.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — see the MC Java Mods guides for the full walkthrough.
Verified by MCModsHub
- Downloads as Glint-alpha-four.zip
- Download size: 87.1 MB
- Download link checked 26 Aug 2026 — working
These come from our own check of the pack file, not from the source page.
