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Warfare Expanded
DatapacksJava

Warfare Expanded

by mega7 · on Modrinth

Warfare Expanded is a datapack that adds a number of medieval weapons. Each with their own unique buffs and debuffs. Additionally, This pack also has some…

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21.9–1.21.10 · Data pack⬇ Download for 1.21.5–1.21.8 · Data pack⬇ Download for 1.21.4 · Data pack⬇ Download for 1.21.3 · Data pack⬇ Download for 1.21.9–1.21.10 · Fabric⬇ Download for 1.21.5–1.21.8 · Fabric⬇ Download for 1.21.4 · Fabric⬇ Download for 1.21.3 · Fabric⬇ Download for 1.21.9–1.21.10 · Forge⬇ Download for 1.21.5–1.21.8 · Forge⬇ Download for 1.21.4 · Forge⬇ Download for 1.21.3 · Forge⬇ Download for 1.21.9–1.21.10 · NeoForge⬇ Download for 1.21.5–1.21.8 · NeoForge⬇ Download for 1.21.4 · NeoForge⬇ Download for 1.21.3 · NeoForge⬇ Download for 1.21.9–1.21.10 · Quilt⬇ Download for 1.21.5–1.21.8 · Quilt⬇ Download for 1.21.4 · Quilt⬇ Download for 1.21.3 · Quilt
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.
Warfare Expanded — screenshot 1Warfare Expanded — screenshot 2Warfare Expanded — screenshot 3Warfare Expanded — screenshot 4Warfare Expanded — screenshot 5Warfare Expanded — screenshot 6Warfare Expanded — screenshot 7Warfare Expanded — screenshot 8

What is this datapack?

Warfare Expanded is a pack that adds a number of medieval weapons. Each with their own unique buffs and debuffs. Additionally, This pack also has some achievements in order to spice up stuff a bit. if you have any question, suggestion or a bug to report. Join my discord!

Please note that this datapack uses a recoursepack (Unless you are using a mod package). The recoursepack is attached with the datapack version. Click it and find both.

What does this datapack add?

As mentioned, This pack introduces medieval weapons. Here's a small list of what the datapack has to offer:

Weapons:

Crafting the weapons requires you to craft an Assembly Station. Assembly Stations are the only way to craft any weapon in this list. The recipe can be found at the gallery section. While reading you may find the term "Traits" a lot. Traits are basically some abilities or stats for the weapon you're reading about. To simplify how they work. *Introducing:

Daggers

Introduction

Daggers are basically a mini-version of the minecraft sword. a Light weapon. a Good choice when you have good aim.

Stats

Daggers are pretty fast. Having a whooping 2.5 Attack Speed. At the cost of -2 Attack Damage. So 2 lower from the normal sword. Though, That comes with a cost. Due to the dagger's size. The attack reach is reduced by half a block.

Traits

Lethal III - Critical hits deal more damage.

Trivia

Advancements

Stabbing Device - Obtain a Dagger

Claymores

Introduction

Claymores are very big beefy swords. Known to be very heavy. Essentially they're normal minecraft swords but bigger, Steadier and Deadlier.

Stats

Claymores are somewhat slow to swing. Having 1.2 Attack Speed. But makes it up in damage. Being capable of delivering +2 Attack Damage more than a normal sword. Having a big sword also means more burden while carrying. Thus the bearer will have slight movement debuffs. Additionally, Claymores have the ability to completely disable shields just like axes. And partly ignores heavy plated armor's defense. Please note heavy plated armor isn't added yet

Traits

Two Handed II - Drastically reduces attack speed when holding a shield

Impetuous II - Neglects part of the armor of any heavy plated armor.

Impulsive - Disables shields just like axes

Trivia

Heavy Duty - Assemble a claymore Executioner - Execute an undead mob with one slash using a claymore

Cutlasses

Introduction

Cutlasses are short, Curved and Very sharp weapons that are mainly used for slashing and cutting rope, grass and even sometimes wood. Also a very known weapon amongst sailors and pirates.

Stats

Slightly heavier than a normal sword but a very sharp one due to its curved shape. a Cutlass Deals 1+ Attack Damage more than a normal sword and has 1.4 Attack Speed. 0.2 less than a normal sword. As well as giving slight armor toughness. As the cutlass somewhat covers the bearer's hand. As well as having the ability to damage polearm weapons. Due to its stick-cutting abilities

Traits

Edged III - Greatly damages the durability of polearm classified weapons.

Trivia

Advancements

Battle Axes

Introduction

Battle Axes are a double-edged axe that is designed mainly for combat. Very strong for a mostly one handed weapon.

Stats

Battle axes are essentially normal axes but more suitable for combat. They deal 1+ Attack Damage more than a normal axe. And drain shields durability when used to break one.

Traits

Crusher III - Demolishes shields durability

Trivia

Advancements

Lances

Introduction Lances are polearms that vary in size and shape. And when used right, Are extremely powerful weapons that can demolish your foe. Usually used while riding a horse to get better acceleration and build up more speed. The type of lance this datapack introduces is the Jousting lance.

Stats

Lances have the exact same Attack Damage as a normal sword. Though are way slower than one. Having 1 Attack Speed. 0.6 Lower than a normal sword. So using this weapon in normal combat is not your best choice. But the debuffs it has it makes up in its most important trait. Acceleration & speed build up. Lances deal more damage depending on how much you sprint for. Jump sprinting and walking will not work. The more you sprint the more damage you'll deal. Which goes in 5 stages. To move on to the next stage you need to run at least 5 blocks increasing each stage. In every stage your lance will deal 33% more damage. With the max damage you can reach 100% more damage. Basically doubling your damage.

Traits

Accelerating II - Sprinting in a straight direction grants more damage as you accelerate

Two Handed I - Drastically reduces attack speed when holding a shield

Trivia

Advancements

Rapiers

Introduction

Rapiers are somewhat long swords that have alot of different versions of that same weapon. Used by alot of factions. And have many different fighting styles depending on its type. Like slashing, Thrusting and such. The one this datapack adds is the Fencing Rapier.

Stats

Fencing rapiers have a narrow thrusting blade. If you can even call it a blade? as it doesn't have sharp edges and its only way of properly damage is the pointy edge at the end of it. Being narrow makes this blade easy to carry. Increasing the attack speed of it to 2 Attack Speed. 0.4 more than a nomral sword. Though, Not having an edge and being this thin does debuff it. And reduces its critical damage output by 60%, That's -60% critical hit damage. (the critical damage boost is turned into 20% more damage)

Traits

Flexible II - Reduces critical hit damage

Trivia

Advancements

Fencing Career - mold a rapier

Katanas

Introduction

Katanas are Japanese swords designed to be an extremely sharp and lethal weapons. a Legend has it that a fine well-made katana is folded a thousand times! Which is not true but you get the point :3 (it is folded around 13-30 times if you care to know. Which is still impressive).

Stats

Katanas are essentially normal minecraft swords. But due to being made with big amounts of metal. They are slightly heavier. Having the attack speed be 1.4 Attack Speed. Though, Being that sharp and robust of a weapon grants it more critical hit damage. 60% critical hit damage to be exact. (the critical hit boost damage is turned from 50% to 80%)

Traits

Lethal II - Grants more critical hit damage

Two Handed I - Drastically reduces attack speed when holding a shield

Trivia

Advancements

Quite the Samurai - mold a katana

WarHammer

Introduction

War hammers are very ancient yet effective weapons that were mostly used for infantry, But also works for cavalry. It is extremely powerful for a mostly one handed weapon. One of their specialties is their armor piercing and breaking properties. War hammers have proven across the years of use to be very effective against armored foes. Great to use overall.

Stats

War Hammers are as powerful as a normal axe. Same attack speed as well. Though, Being very effective at piercing stuff. War Hammers deal more damage to your armor's durability depending on how much damage you do. Which could break the enemy's armor real quick. As well as draining shields durability. a viable choice for sure.

Traits

Denting II - Tears enemy's armor durability

Crusher I - Demolishes shields durability

Trivia

Advancements

Smash n' Bash - mold a war hammer

LongBow

Introduction

The LongBow is one of the most simple bows out there. Was used alot in the medieval era. Unlike a casual bow. LongBows are somewhat more flat than recurved. Allowing it to shoot arrows way further than a normal bow would. At the cost of some of the acceleration of the arrow shot. a Fair Bargain.

Stats

LongBows as the name suggests. Have a way longer projectile traveling distance. Making Arrows shot by it travel 50% further than a normal bow. Of course at the cost of losing -10% of the overall damage. Longbows can be hard to aim with if not used to it. Especially that the way minecraft works. It is hard polishing this bow due to how weird arrows motion works. So forgive if the arrow takes a bit to register. It is true out of my hand :P

Traits

Trivia

Advancements

Meet the Sniper - Assemble a LongBow

Halberd

Introduction

Halberds (or halberts) are poleaxes that specialize in three things. Thrusting, Slashing and hooking. Making them one of the deadliest weapons out there. They're known for their heavy weight and destructive nature. So obviously they're two handed weapons.

Stats

Halberds are very slow to swing with. Being 0.3 less than their normal axe counterparts. But highly makes it up in damage and force. Doing +1 Attack Damage than a normal axe. Being somewhat similar to a war hammer in its piercing capabilities. As well as having the ability to greatly damage shields. Halberds are also used as great hooking tools against horse riders. A great weapon overall

Traits

Hooking - Landing a critical hit dismounts the target

Denting II - Tears enemy's armor durability

Crusher III - Demolishes shields durability.

Two Handed II - Drastically reduces attack speed when holding a shield

Trivia

Advancements

Triple Threat - Mold a Halberd from any material

Sickle

Introduction

Sickles are tools which were not mainly used for combat. Though, They served as a very good weapon. Sickles are usually used as an agricultural tool for farming. Therefore was commonly used as a weapon for peasants. But you're not a peasant so you can use them :D

Stats

Sickles have very good slashing and cutting capabilities. As well as being a fairly light weapon. Making them a very good weapon for combat. Sickles deal -1 Attack Damage of a normal sword of its kind. While having 2 Attack Speed. A great thing to mention is the Sickle's hooking abilities. As it can dismount an entity from its vehicle when landing a critical hit.

Traits

Hooking - Landing a critical hit dismounts the target

Trivia

Advancements

Not Quite the Agricultural tool - Obtain a Sickle

Scythe

Introduction

Scythes presented in this datapack are just your average farm scythe, which are typically used for agricultural means, like harvesting crops and mowing grass. Their tall structure allows easy harvesting without needing to bend down! While that's cool and all, such traits of a scythe also allow it to function well as a weapon for harvesting heads.

Stats

Scythes blades are really something when it comes to lethality, a scythe does 1.5+ more damage than an average sword. Scythes are also designed to be really long, extending the reach of the bearer an extra 0.5 blocks. Though, the length of the scythe and it's relatively heavy blade does make it somewhat heavy to carry with just one hand. Scythe's grapple-like blade allows it to inflict more damage with slashing attacks, increasing the sweeping damage ratio by 65%. The shape of the blade also gives it the unique ability of pulling targets and manipulating their motion at well.

Traits

Hooking - Landing a critical hit on a passenger dismounts the target

Tethering I - Attacking an enemy pulls them towards you reducing their momentum

Two Handed I - Drastically reduces attack speed while holding a shield

Trivia

Advancements

Shields:

As there are weapons, This datapack adds shields. Which have a variety of uses. To kick it off. The way shields work is now slightly different. Each shield has a maximum amount of damage it can withstand before being disabled. With normal vanilla shields capable of withstanding 30 Hearts per shield turn. In other words, When you hold your shield. You are able to block what's equal to 30 hearts of damage. Until it is disabled, Or till you stop blocking and reset your shield. This is displayed in game as: "Max damage per shield turn"

Round Shields

Introduction

Round Shields are probably one of the oldest shields brought to history. Can be made of wood, Iron, Bronze and Other materials. Certainly one of the best shields for melee combat. Great for quick parrying and blocking, Very light comparing to other shield types and nimble to move with making it a good choice when using heavy weapons.

Stats

Round shields essentially act like a normal shield. But has a new thing called "Chance of disability". As those shields have a chance to be disabled by any hit depending on ithe material it is made of. even if it doesn't involve an axe. Though, it also allows you to hold the heaviest of weapons without having a noticeable debuff for your attack speed. Round shields have a max damage of shield turn depending on the material used:

Copper - 6 Hearts. Iron - 9 Hearts. Gold (NOT ADDED YET) - 12 Hearts.

Traits

Light II - Avoids Two-Handed Weapons debuffs depending on its level

Trivia

Advancements

True Versatility - Mold a Round shield from any material

Heater Shield

Introduction

Heater shields are a truly robust shield when comparing its weight with other equally strong shields. Heater shields are the better version of a kite shield (That's why kite shields weren't added). While not as lightweight as a round shield. It is still considered a fairly light shield, Can be used by Footmen, Knights and cavalry. Heater shields have a max damage of shield turn depending on the material used:

Copper - 15 Hearts. Iron - 20 Hearts. Gold (NOT ADDED YET) - 25 Hearts.

Stats

Heater shields have also a "Chance of disability" stat. Which determines how often a shield gets disabled by any hit. Having a much lower chance comparing to lighter shields. But also still maintain the ability to slightly make it easier to hold two handed weapons. Some two-handed weapons will have no noticeable debuffs with this shield.

Traits

Light I - Avoids Two-Handed Weapons debuffs depending on its level

Trivia

Advancements

Knightly Figure - Mold a Heater shield from any material

Miscellaneous:

There are some items in the datapack which are not directly used in combat. But used as crafting materials for weapons/armor. For example, The plates and heavy plates. Both of their recipes can be found at the gallery section.

Important Notes:

And We're done, Cheers!

Quick facts

Install steps are the general flow for this file type — see the MC Java Mods guides for the full walkthrough.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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