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TaTe's Extra Trims
DatapacksJava

TaTe's Extra Trims

by AverageTaTeMan · on Modrinth

18 New Trim Patterns and 51 New Materials That Can Be Utilized Using Various Items + Extra Functionality for Modifying Trims!

⬇ Download on Modrinth
TaTe's Extra Trims — screenshot 1TaTe's Extra Trims — screenshot 2TaTe's Extra Trims — screenshot 3TaTe's Extra Trims — screenshot 4TaTe's Extra Trims — screenshot 5TaTe's Extra Trims — screenshot 6

New Trims!

IMPORTANT - I (AverageTaTeMan) only share my content on Planet Minecraft, Modrinth, and CurseForge - If you see this project on any other site, IT IS NOT ME AND SHOULD NOT BE TRUSTED!

This pack adds an additional 18 Armor Trim patterns representing areas of the games that are unrepresented in the existing Armor Trim set. These new Trims can be obtained using various items (listed below) in place of what would be the Smithing Template in the Smithing Table. There are also 50 new Armor Trim materials to further customize the Armor's color, which can be obtained by putting the item through the Stonecutter first. It also adds functionality to remove Armor Trims from Armor by dropping it on a Grindstone and replace the Trim material by dropping the Armor with the new material on top of a Smithing Table.

List of Trims and Their Items:

Patterns:

Example of Applying the Wanderer Trim Template

Example of Applying the Wanderer Trim

Materials:

Turning Dragon's Breath into a Trim Material Using Dragon's Breath as a Trim Material

To try a pack that replaces the existing Armor Trims with these new designs, check out TaTe's Alternate Trims!

Installation Instructions to Get the Data AND Resource Packs:

  1. Click "Versions" Click "Versions"

  2. Select a Version Select a Version

  3. Under "Files", click "Download" on both the 'Primary' file (data pack) and 'Required resource pack' file (resource pack) Under "Files", click "Download" on both the 'Primary' file (data pack) and 'Required resource pack' file (resource pack)

  4. Unzip the files (optional, but recommended as that's how I use/test them).

  5. Add the resource pack to your Selected Packs (ideally at the top) in your Resource Packs menu.

  6. Add the data pack to either your Selected Packs in the Data Packs menu (if adding at world creation) OR put it in your world's 'datapacks' folder (if adding afterwards. Recommended to either not have world open at the time or to close and reopen it afterwards).

  7. You may get a prompt about experimental settings not being supported when opening the world. This can safely be ignored, but it's also never a bad idea to make a backup if it's a world you care about.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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