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Living NPC
DatapacksJava

Living NPC

by ThirtyFangs · on Modrinth

Own customizable armies for multiplayer that you can setup easily before playing; summon living NPC like guards to fight monsters or enemy to fight…

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21.10–26.2 · Data pack⬇ Download for 1.21.10–26.2 · Fabric⬇ Download for 1.21.10–26.2 · Forge⬇ Download for 1.21.10–26.2 · NeoForge⬇ Download for 1.21.10–26.2 · Quilt
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.

This datapack adds various NPC, useful for mapmaking, and allows the possibility to create custom armies for mutliplayer. NPC react to their environment

The datapack doesn't change anything to the survival gameplay, but is useful for mapmaking and to be referenced in other datapacks.

CUSTOM ARMIES

Before playing

If you use the army feature, teleporting is deprecated

To set armies owners: Open the datapack, go to data/npc_army/function/

In team1.mcfunction, set the name of the owner of the first army, then, in-game, run /team join team1 <username of the owner of team1>

In team2.mcfunction, set the name of the owner of the second army, then, in-game, run /team join team2 <username of the owner of team2>

To set armies banners that soldiers will wear: Open the datapack, go to data/npc_army/function/

 In banner_team_1.mcfunction, open the link and generate a banner, then copy the nbt accordingly

 In banner_team_2.mcfunction, open the link and generate a banner, then copy the nbt accordingly

In-game once the armies are setup

To summon guard from each armies, run for each knight of team 1 /function living_npc:player_guard/team1/guard1_[to 9]_, and for each knight of team 2 /function living_npc:player_guard/team2/guard10_[to 18]_

Other npc

Allies (summoning commands)

You can summon up to 4 village guard per area, and more of them but not at the same position as the others to avoid conflict

Enemies (summoning commands)

You can summon up to 10 darknuts per area, and more of them but not at the same position as the others to avoid conflict

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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