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Ore Collapse

Ore Collapse

Ore Collapse introduces geological instability to mining by making ore block breaks potentially trigger falling debris from the ceiling above.

Mechanics

When a player mines any ore (iron, gold, copper, diamond, emerald, lapis, redstone, or coal), there is a chance that loose stone, gravel, or cobblestone blocks will detach from the cave ceiling directly above the mined area and fall as entities. The probability and severity scale with ore rarity—breaking diamond ore has a higher chance of triggering a significant collapse than breaking coal.

Falling blocks deal damage on impact. This creates genuine tension and risk assessment during mining expeditions.

Risk Mitigation

Players can reduce risk by:

Configuration

No commands are required for normal gameplay.

Operators can use:

Technical Details

The system uses scheduled functions triggered by ore break detection through advancements, then raycasts upward to find valid ceiling blocks within a configurable range. Fully server-side with lightweight tick usage through event-driven detection rather than continuous scanning.

Quick facts

Install steps are the general flow for this file type — see the MC Java Mods guides for the full walkthrough.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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