




Warnings
- This datapack is quite resource hungry, especially on your RAM and CPU because the trees are quite a bit more complicated than vanilla trees. I would highly recommend allocating extra RAM (about 3-4 gigs), and try using some chunk-generation optimization mods aswell.
- When chopping down trees, the leaves DO NOT decay as of right now. I am currently figuring out a way to get them to work however it would likely make the trees more complicated and slow down world generation even more.
- Saplings don't grow into the new trees because I don't quite know how to code that yet.
Features
Evergreen exclusively modifies Minecraft's features (trees, dirt patches, vegetation patches, etc) and DOES NOT affect terrain generation whatsoever.
Due to the scale of the features, I would recommend giving the Large Biomes world template a try!
Trees
Trees have been completely overhauled to about 2-3 times their size! Compared to the player, they are much taller and easier to walk through as the canopies are no longer as close to the ground.
Biomes will also have small clearings where only smaller trees generate in order to add variety to the trees that you encounter.
Other features
Most of the grass and flower patches are now generally bigger and include more tall grass. This was to add to the feeling of the world being more "overgrown".
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.21.5
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — see the MC Java Mods guides for the full walkthrough.
- Downloads as Evergreen 0.7.0b .zip
- Download size: 95 KB
- Download link checked 29 Aug 2026 — working
These come from our own check of the pack file, not from the source page.