HomeJavaDatapacksSolar's Block Display Vehicles
Solar's Block Display Vehicles
DatapacksJava

Solar's Block Display Vehicles

by solar_builds · on Modrinth

Fully customizable on-rails and controllable vehicles. Free Minecraft Java datapack for 1.20.6, 1.21.

Which Minecraft do you have?

Every version of the game needs its own build. Pick yours, then download — the wrong build installs fine and then does nothing in the game. This mod is built for Data pack only.

⬇ Download for 1.20.6–1.21⬇ Download for 1.20.1–1.20.4
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.

This datapack enables controllable and on-rails vehicles that function seamlessly on singleplay and multiplayer alike. Most importantly, rather than a set of hand-built vehicles like many similar datapacks introduce, you are free to create virtually anything through the use of a block display entity editor such as Block Display Studio.

To summon a controllable vehicle (like a car):

  1. Summon a block_display entity into the world.
  2. Stand near the entity and execute /function sbdv:make_car OR
  3. Execute /function sbdv:make_demo_car, and the supplied car model will spawn as a vehicle.

You can now right-click on the block display to ride it as you would ride a horse. Note: for best effect, make the origin on the X- and Z-axes of your entity where you would like the driver to sit. Make the origin on the Y-axis the ground plane. The entity should be oriented in the +X direction.

To summon an on-rails vehicle (like a train):

  1. Create a minecart rail track in the path you would like the vehicle to take (using powered rails, detectors, etc as you would normally).
  2. Summon a block_display entity into the world close to the rails.
  3. Stand on the rails near the entity and execute /function sbdv:make_train

The entity will now travel along the tracks. Note: for best effect, run the minecart tracks below the ground. Set the origin of the Y-axis of your entity equal to the distance the track is buried beneath the ground. The entity should be oriented in the +X direction.

To delete all vehicles in a 16-block radius, execute /function sbdv:delete_nearby To delete all loaded vehicles, execute /function sbdv:delete_all Note: these commands will only delete entities that have been converted into vehicles using the commands above. Other block displays will not be removed.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

Explore more