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The birds themselves can't be found naturaly, but their eggs can be found in the trail ruins or jungle temples. The eggs curently don't stack. If you right click with it in your main hand, it will be thrown on the ground as an entity. If you wait long enough it'll hatch into a dodo.
Feeding any seeds to a dodo bird will make it able to lay eggs (as items) for two minutes. Dodos have two texture variants and five unique animations for standing, walking, screaming, dying and gliding/jumping/swimming (Yes, I used the same animation for those three). Curently dodos have the same loot as chickens, and their eggs only drop some exp, but that may change in the future.
All models were made using custom head item displays, so they don't require any resource packs
Some commands you might find useful- /function dodo:summon — summons a dodo
- /function dodo:summon_egg — summons an egg
- /function dodo:give_egg — gives an egg to the player
- /function dodo:stop — stoppes all looped commands in the datapack (including animations)
- /function dodo:start — starts all looped command in the datapack after they were stopped (including animations)
This is my first data pack, so you may encounter some issues
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.21, 1.21.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — see the MC Java Mods guides for the full walkthrough.
- Downloads as Yegor's_Dodo_Datapack_1.21.X_Eng.zip
- Download size: 100 KB
- Download link checked 29 Aug 2026 — working
These come from our own check of the pack file, not from the source page.