HomeJavaDatapacksNotHunt - No Compass Manhunt!
NotHunt - No Compass Manhunt!
DatapacksJava

NotHunt - No Compass Manhunt!

by xigg · on Modrinth

Minecraft Manhunt, Tracker over all dimensions (even The End), Alerts, Multiple runners, Numerous Objectives, Tweaks, WHAT ELSE DO YOU WANT?

⬇ Download on Modrinth
NotHunt - No Compass Manhunt! — screenshot 1NotHunt - No Compass Manhunt! — screenshot 2NotHunt - No Compass Manhunt! — screenshot 3NotHunt - No Compass Manhunt! — screenshot 4NotHunt - No Compass Manhunt! — screenshot 5

NotHunt Datapack

A comprehensive Minecraft manhunt datapack with extensive customization options, multiple game modes, and advanced tracking features.


📥 Installation

  1. Download the datapack
  2. Navigate to your Minecraft world's datapacks folder:
    • .minecraft/saves/[Your World Name]/datapacks/
  3. Place the NotHunt folder into the datapacks directory
  4. Load or reload your world

Loading the Datapack

If the world is already running, reload the datapack using:

/reload

You'll see a yellow message in chat: "NotHunt Loaded. Click to open settings menu and start another game!"


⚙️ Configuration & Settings

Opening the Settings Menu

Only operators (OPs) can configure the datapack. To open the settings menu:

/function nothunt:settings

This will display an interactive menu in chat where you can configure all game settings by clicking on options.


🎮 Game Settings Overview

Runners Objective

Choose what the runners must accomplish to win:

Game Timer

Set a time limit for completing objectives (except Survivor mode):

If runners don't complete their objective within the time limit, hunters win.

Note: In Survivor mode, this setting determines how long runners must survive.

Choose Runners Randomly

Automatically select runners at the start of the game:

Glow Hunters When They're Close

Alert Runners When Hunters Are Close

Hunters Boost

Give hunters a permanent effect throughout the game:

Runners Boost

Give runners a permanent effect throughout the game (same options as Hunters Boost)

Hunters Countdown

Freeze hunters at the start to give runners a head start:

Runners Lives

Number of times each runner can die before being eliminated:


👥 Managing Players

Adding Players to the Match

Automatic Selection

If "Choose Runners Randomly" is enabled in settings, runners will be selected automatically when the match starts.

Manual Selection

  1. After configuring settings, click [Done] in the settings menu

  2. The game will enter preparation mode

  3. Players can join as runners using the trigger command:

    /trigger JoinRunners
    
  4. Operators can manually add players as runners:

    /execute as <PlayerName> run trigger JoinRunners
    

    Example:

    /execute as Steve run trigger JoinRunners
    
  5. Once all runners are selected, start the match:

    /function nothunt:preparation/start
    

Team Assignment

Removing Players

To remove a runner during preparation phase, they can use:

/execute as PlayerName run function nothunt:preparation/leaverunners

This toggles their runner status.


🧭 In-Game Compasses (Hunter Tracking)

Hunters have access to a powerful tracking system to locate runners.

How to Use Tracking

Hunters can track specific runners using the compass system:

  1. Open tracking menu:

    /trigger Track
    
  2. Select a runner - Click on a runner's name in chat to track them

  3. Switch targets - Use /trigger Track again to change which runner you're tracking

Toggle HUD

Runners can toggle their HUD on/off:

/trigger Hud

🏁 Ending a Match

Manual End

Operators can manually end the match at any time:

/function nothunt:endmatch

Automatic Win Conditions

The match ends automatically when:

Runners Win:

Hunters Win:


🔧 Troubleshooting

The datapack isn't working

  1. Make sure you have operator permissions
  2. Run /reload to reload the datapack
  3. Check that the datapack is in the correct folder

Players can't join as runners

  1. Ensure the match hasn't started yet
  2. Make sure players have the trigger permission enabled
  3. Try using the manual command: /execute as <Player> run trigger JoinRunners

Compass not working

  1. Make sure you're a hunter (not a runner or spectator)
  2. Use /trigger Track to initialize tracking
  3. Ensure there are runners in the match

Game won't start

  1. Ensure at least one runner is selected
  2. Run /function nothunt:preparation/start after selecting runners
  3. Check that you completed the settings configuration

📝 Commands Reference

Command Who Can Use Description
/function nothunt:settings OPs only Open settings menu
/reload OPs only Reload the datapack
/trigger JoinRunners All players Join runners team (preparation phase)
/trigger Track Hunters Open runner tracking menu
/trigger Hud Runners Toggle HUD display
/function nothunt:preparation/start OPs only Start the match
/function nothunt:endmatch OPs only End the current match
Quick facts

Install steps are the general flow for this file type — see the MC Java Mods guides for the full walkthrough.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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