

This datapack is designed to give a biome blacklist to LobsterJohn's Finite Water mod, in order to allow infinite water to regenerate in water biomes. With LobsterJohn's Finite Water mod installed, infinite water source block regeneration is completely blocked in all biomes, and there is no easily accessible config file to alter this behaviour. By using this data pack, you will be able to pull water out of vanilla-style infinite water sources ad infinitum if they are within a water biome. You can also edit the data pack to add or remove biomes as you please.
This should apply to all river and ocean biomes that fall under minecraft's river and ocean tags.
This datapack has only been tested on 1.20.1 on version 0.1.2 of LobsterJohn's mod. It does not work with 0.1.1 of the mod when played on 1.20.1. At the time of writing this (6th Dec 2024) you have to find this 0.1.2 version on Curseforge.
All rights belong to their respective holders.
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.20.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — see the MC Java Mods guides for the full walkthrough.
- Downloads as finite-water-biomes-1.1.zip
- Download size: 37 KB
- Download link checked 7 Sept 2026 — working
These come from our own check of the pack file, not from the source page.