HomeJavaDatapacksColourful Calibers LEGACY
Colourful Calibers LEGACY
DatapacksJava

Colourful Calibers LEGACY

by StudioHK-MC · on Modrinth

⬇ Download on Modrinth
Colourful Calibers LEGACY — screenshot 1Colourful Calibers LEGACY — screenshot 2Colourful Calibers LEGACY — screenshot 3Colourful Calibers LEGACY — screenshot 4Colourful Calibers LEGACY — screenshot 5Colourful Calibers LEGACY — screenshot 6Colourful Calibers LEGACY — screenshot 7Colourful Calibers LEGACY — screenshot 8

Logo for Colourful Calibers

Colourful Calibers Legacy (CCL) is a Minecraft datapack that adds animated guns and weapons to the vanilla game. Every weapon has been designed in a way that breaks out of the realistic texturing in most gun projects.

Developed by Studio HK, CCL is a refined version of the project started in 2023, which was lost, published by MB42 (Colourful Calibers: Recoloured), and now republished once more with a finalised version of the original vision.

Animated guns in Vanilla Minecraft. No mods required. Fully shader-compatible. Colourful Calibers doesn’t require any mods, but does benefit greatly from [ETF] Entity Texture Features for glowing textures.

SCOUT FOR RESOURCES AND CRAFT.

A DEADLY DANCE.

THE WORLD IS YOUR PLAYGROUND.

Regardless of distance, style or mode of action, our assortment of weapons are guaranteed to make your Minecraft combat experience more fun and aesthetic.

Guides:

COMMANDS GUIDE: Navigating Colourful Calibers relies on interactive text menus that appear in your chat.

The main menu can be accessed with this command:

/trigger ccmenu

and will provide you with pages that will allow you to:

  1. Change your personal settings.
  2. Check your controls according to your keybindings.
  3. Check your perms / access to commands.
  4. Get weapons, ammunition and blueprints from the main CC gunpack.

Labelled diagram of the starting CC menu

In some cases, you might notice that the CC gunpack menu (labelled as 4) is missing like so:

Labelled diagram of the starting CC menu without the gunpack menu

This is because you have initiated the datapack in survival mode. If you have command permissions, you can click on [CHECK PERMS] to acquire the ‘rank’ required to gain access to all CC items. Otherwise, you will have to ask any user with command permissions to give you a CC rank above 0. This system is elaborated later on.

PERMISSIONS GUIDE: A player’s rank is stored in the scoreboard ‘cc_rank’. The score a player has in the scoreboard will affect how much of the datapack they can access and change, and works like so

Anyone with command privileges can access everything, including the server settings which can be accessed through doing /reload or doing the following command:

/function players:start/function

This system is used to give server owners control over what players can and can’t access, without having to resort to giving them command access.

If you are an admin and would like to change a player’s rank, use the following command:

/scoreboard players set [PLAYER_NAME] cc_rank [RANK_NUMBER]
CRAFTING GUIDE:

Weapons are crafted through weapon blueprints, and can be crafted like so Screenshot showing the recipe needed to craft weapon blueprints

Ammunition is crafted through ammo folders, and can be crafted like so Screenshot showing the recipe needed to craft ammo blueprint folders

Using both of these recipes will give you an empty template, which can be turned into your selected weapon / ammo blueprint by selecting the right item you want to craft and dropping the template.

Selecting can be done by switching the template to your offhand, which will cycle the template through the different categories. Each weapon has their own blueprint, whereas ammunition is organised into four different categories:

Keep in mind that crafting the initial blueprints / folders will require a set amount of XP.

For weapons, hover over the blueprint to check the materials required for crafting. Once you’ve gathered all the materials, just follow the instructions: Screenshot showing the tooltip of a weapons blueprint Switch to offhand to craft all gun parts, drop the weapon blueprint and all the gun parts on top of it, and you should get your weapon.

Crafting ammunition is slightly different: Screenshot showing the tooltip of an ammo blueprint folder Like it says in the screenshot, you will only need to gather the right resources and drop the blueprint to craft the ammo you need. To switch to the ammo type you want to craft however, you will need to switch to offhand until the name of the blueprint matches the caliber.

Frequently-Asked Questions:

How do I install the datapack?

For existing worlds: Download the datapack zip file and drag it into the ‘datapacks’ folder of your save file. Make sure to do this while you are not in the save file, otherwise the damage system will not work.

For making new worlds: Drag the datapack zip file into the datapack menu provided in the world creation menus, then create the world as normal.

IMPORTANT: Also make sure to download the required resource pack zip file, drag it into your ‘resourcepacks’ folder and use it.

How do I get the guns? Please refer to the ‘COMMANDS GUIDE’ section of this page. How do I change the player skin? Download the empty template resource pack according to the style of arms you’d like to add:

Alex skins

Steve skins

Extract the resource pack, go to assets/fw/textures/player. What you do next will depend on the skin file:

For Alex skins: Replace alex.png with your desired skin file

For Steve skins: Replace steve.png with your desired skin file

MAKE SURE THE ARMS RESOURCE PACK IS ON TOP OF THE CC RESOURCE PACK

What happened to Colourful Calibers: Recoloured? Colourful Calibers: Recoloured was a republished version of our original datapack, Colourful Calibers (CC). This was done by MagicBroom42, who used preview versions we had uploaded in our old Discord server.

Since Colourful Calibers is our project, we decided it’d be best to split Recoloured according to the work done by each team, with this current version of CC being uploaded and refined by Studio HK, and MB42’s additional weapons being a separate addon that relies on CC’s gun system. This was done to give each team credit where it was due.

Can you add X gun? We are currently not interested in suggestions for gun weapons, as our weapon lists have been decided for both Legacy and the overhaul. Can you port the datapack to 1.21+? No. We are already developing a remake for versions 1.21.11+, so please check that out.

We would recommend that all other questions and bug reports should be sent to the HK Discord server, but keep in mind that this project is FINAL and we will no longer be adding any major features to it, as we will be focusing our attention to an overhauled version of this project.

SPECIAL THANKS:

Quick facts

Install steps are the general flow for this file type — see the MC Java Mods guides for the full walkthrough.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

Explore more