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DatapacksJava

Hemovelocity

by tranphucminh0710 · on Modrinth

A boots enchantment that rewards players who fight on the edge of death — the lower your health, the faster you run.

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Hemovelocity

Hemovelocity is a custom boots enchantment that grants a speed boost when your health drops below half. The boost scales with how much HP you've lost relative to your maximum health, making it fair for all players regardless of heart count. It vanishes the moment you reach half health or above — a high-risk escape tool, never a permanent advantage.

Speed Boost

Formula: movement_speed bonus = (0.001 + 0.00025 × (level - 1)) × (max_health / 2 - health) × 20 / max_health

Base sprint-jump speed: 7.691 b/s

Health Level 1 Level 2 Level 3
1 +0.496 b/s +0.620 b/s +0.744 b/s
2 +0.441 b/s +0.551 b/s +0.661 b/s
3 +0.385 b/s +0.482 b/s +0.578 b/s
4 +0.330 b/s +0.413 b/s +0.496 b/s
5 +0.275 b/s +0.344 b/s +0.413 b/s
6 +0.220 b/s +0.275 b/s +0.331 b/s
7 +0.165 b/s +0.207 b/s +0.248 b/s
8 +0.110 b/s +0.138 b/s +0.165 b/s
9 +0.055 b/s +0.069 b/s +0.083 b/s

Installation

Drop the .zip into your world's datapacks folder and run /reload. No mods required.

Quick facts

Install steps are the general flow for this file type — see the MC Java Mods guides for the full walkthrough.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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