HomeJavaModsCelestCombat Pro
CelestCombat Pro
ModsJava

CelestCombat Pro

by ShyamStudio · on Modrinth

A simple plugin that tags players in PvP and kills those who disconnect to prevent combat logging. but a better version

⬇ Download on Modrinth

CelestCombat Pro

Modrinth Downloads Folia Support bStats

CelestCombat Pro is a highly optimized, feature-rich, and enterprise-grade combat management plugin for Minecraft servers specializing in PvP environments. Fully compatible with Paper, Purpur, and Folia, it provides comprehensive combat logging prevention, forcefields, anti-glitch systems, newbie protections, and kill rewards without sacrificing server performance.

Crediting original: https://github.com/NighterDevelopment/CelestCombat

Combat action bar bossbar safezone

📖 Table of Contents

  1. 🚀 Core Features
  2. 📋 Requirements & Installation
  3. 💻 Commands & Permissions
  4. ⚙️ Quick-Start Configuration Guide
  5. 🛠️ Developer API
  6. 🤝 Contributing & Support
  7. 📄 License

🚀 Core Features

⚔️ Combat Tagging & Anti-Log System

🛡️ Forcefield Border & Area Protection

🧬 Ender Pearl & Trident Mechanics

🎁 Player Progression & Rewards

📋 Requirements & Installation

Requirements

Installation

  1. Download the latest release from Modrinth.
  2. Place the .jar file in your server's plugins folder.
  3. Restart your server.
  4. Configure the settings in plugins/CelestCombat/config.yml and language files in plugins/CelestCombat/language/.
  5. Reload the configuration with /cc reload.

💻 Commands & Permissions

Commands

Command Aliases Permission Description
/cc help /combat, /celestcombat celestcombat.command.use Displays command help menu
/cc reload /combat, /celestcombat celestcombat.command.use Reloads configs, messages, and dynamic event priorities
/cc tag <player1> [player2] /combat, /celestcombat celestcombat.command.use Manually tags player(s) in combat
/cc removetag <player/world/all> /combat, /celestcombat celestcombat.command.use Instantly removes combat tag(s)

Permissions

Permission Default Description
celestcombat.command.use OP Access to all plugin commands
celestcombat.update.notify OP Receive update notifications on login
celestcombat.bypass.tag false Completely bypasses combat tagging

⚙️ Quick-Start Configuration Guide

Below is a breakdown of key sections in the config.yml to help you customize the plugin.

Adjusting Event Priorities

If another plugin overrides command blocking or damage handling, adjust the listener priority:

event_priorities:
  command_blocking: "LOW"   # Options: LOWEST, LOW, NORMAL, HIGH, HIGHEST, MONITOR
  combat_damage: "HIGH"
  teleportation: "HIGH"

Configuring Combat Punishment

Set up what happens when a player logs out during a PvP engagement:

combat:
  duration: 20s
  combat_logout:
    enabled: true
    kill_player: true
    reward_attacker: true
    punishment_commands:
      - "broadcast &c%player% &7logged out during combat!"
    attacker_reward_commands:
      - "broadcast &a%player% &7killed &c%victim% &7(Combat Logout)"

Forcefields & safe zones

Adjust the forcefield visual and push back power:

safezone_protection:
  enabled: true
  barrier_material: "RED_STAINED_GLASS"
  barrier_detection_radius: 5
  push_back_force: 0.6

🛠️ Developer API

CelestCombat Pro provides a robust API for external plugins to integrate with its combat systems.

Accessing the API

Ensure you import com.shyamstudio.celestCombatPro.api.CelestCombatAPI and hook into it:

import com.shyamstudio.celestCombatPro.api.CelestCombatAPI;
import com.shyamstudio.celestCombatPro.api.CombatAPI;
import org.bukkit.entity.Player;

public class MyPluginIntegration {

    public void checkPlayerCombat(Player player) {
        CombatAPI api = CelestCombatAPI.getCombatAPI();
        if (api != null && api.isInCombat(player)) {
            player.sendMessage("You are currently in combat!");
            
            // Get the remaining combat time
            int secondsLeft = api.getRemainingCombatTime(player);
            
            // Get their current opponent
            Player opponent = api.getCombatOpponent(player);
        }
    }
}

📦 Building

To build CelestCombat Pro locally:

git clone https://github.com/ShyamStudios/CelestCombat-Pro.git
cd CelestCombat-Pro
./gradlew build

The compiled JAR will be saved in build/libs/.


🤝 Contributing & Support


📊 Statistics

bStats Statistics


📄 License

This project is licensed under the CC BY-NC-SA 4.0 License - see the https://github.com/ShyamStudios/CelestCombat-Pro/blob/main/LICENSE file for details.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

Explore more