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SSoggySouls for Hardcore
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SSoggySouls for Hardcore

by ssoggytacoman · on Modrinth

Which build do you need?

This mod ships a separate file for every mod loader and every version of the game. Pick both, then download — the wrong build installs fine and then does nothing in the game.

Mod loader

Minecraft version

⬇ Download for 1.21.7–1.21.11 · Bukkit⬇ Download for 1.21.7–1.21.11 · Fabric⬇ Download for 1.21.7–1.21.11 · Forge⬇ Download for 1.21.7–1.21.11 · NeoForge⬇ Download for 1.21.7–1.21.11 · Paper⬇ Download for 1.21.7–1.21.11 · Purpur⬇ Download for 1.21.7–1.21.11 · Quilt⬇ Download for 1.21.7–1.21.11 · Spigot
I don't know my version or loader
Open the Minecraft launcher and look at the profile you play on — it names both, like fabric-loader-1.21.4. The version also shows in the bottom-right corner of the game's main menu.
No loader in the profile name? Then it's plain Minecraft, and these mods won't run — you need Fabric or NeoForge installed first.
SSoggySouls for Hardcore — screenshot 1

SSoggySouls

Artwork

Spigot/Paper/Purpur plugin for Minecraft 1.21.1 that adds a lives system to a Velocity proxy network. When players lose all their lives, they get sent to a Limbo server until teammates revive them.

Visit wiki for more detailed information: wiki (wiki is most up to date)

How It Works

The plugin runs on two backend servers behind a Velocity (might work on BungeeCord/Waterfall, not tetsted yet, if you manage to test it out, please make a issue in GitHub) proxy: Main (survival) and Limbo (purgatory). Both share a MySQL database.

Death Modes

Mode Behavior
hybrid (default) Spectator for a time window, then transferred to Limbo. Teammates can revive during the window. Reconnecting while dead skips the spectator window and sends straight to Limbo.
spectator Dead players stay on Main as spectators permanently until revived.
limbo Dead players are immediately transferred to Limbo.

All modes support reviving via the Hardcore Revive Mode, Revive Skull, and /revive.

Built-in HRM Features

(credits to https://modrinth.com/plugin/hardcore-revive-mod)

Player Head Drops

On final death, the player's head drops at their death location. They also get a message with their death coords.

Revival Ritual Structure

3x3x3 structure to revive dead players:

Craftable Items

Revive Skull Right-click to open a menu of dead players and receive their head for the ritual.

Obsidian Ghast Tear Obsidian
Totem of Undying Any Skull Totem of Undying
Obsidian Ghast Tear Obsidian

Check the original page for more details https://modrinth.com/plugin/hardcore-revive-mod

Extra Life Right-click to gain +1 life. Recipe is fully configurable in config.yml (only on main).

"Limbo" Visiting

Alive players can visit Limbo using /limbo to interact with dead players. Use /leavelimbo to return. Dead players cannot leave until revived.

Requirements

Note: You do not need hardcore=true in server.properties. Leave it as false on both servers. If you do have it enabled, the plugin will NOT work.

Proxy / Backend installation

Installation

  1. Place SSoggySouls-X.X.X.jar in the plugins/ folder of both servers
  2. Start both servers to generate config.yml
  3. Configure the MySQL database connection (same credentials on both)
  4. On the Limbo server, set is-limbo-server: true
  5. Set the spawn in-game with /setlimbospawn
  6. Configure the rest in the config.yml, the guide in the config is pretty simple, so just follow it. If you need help, feel free to reach out in GitHub.
  7. Restart both servers

Configuration

See the generated config.yml for all options. Key settings:

is-limbo-server: false           # true on Limbo server only

database:
  host: localhost
  port: 3306
  name: polarsouls
  username: root
  password: password

lives:
  default: 2
  max-lives: 5
  on-revive: 1
  grace-period-hours: 24
  revive-cooldown-seconds: 30

main:
  death-mode: "hybrid"           # hybrid | spectator | limbo
  hybrid-timeout-seconds: 300

hrm:
  enabled: true
  drop-heads: true
  structure-revive: true
  head-wearing-effects: true
  revive-skull-recipe: true

extra-life:
  enabled: true
    recipe:
    row1: "DED"
    row2: "INI"
    row3: "GEG"
    # Letter-to-material mapping
    ingredients:
      G: "GOLD_BLOCK"
      E: "EMERALD_BLOCK"
      N: "NETHER_STAR"
      D: "DIAMOND_BLOCK"
      I: "NETHERITE_INGOT"

(to edit this, change one of the letters in the rows to another one, and set the block for that letter under ingredients. A customized example is shown above)

main-server-name: "main"
limbo-server-name: "limbo"

(change this to the names that are in velocity.toml)

Commands

Command Description Permission
/psadmin <sub> [args] Admin commands (lives, grace, kill, revive, reset, info, reload) polarsouls.admin
/revive <player> Revive a dead player polarsouls.revive
/pstatus [player] Check lives and status polarsouls.status
/psetlives <player> <n> Set a player's lives polarsouls.admin
/setlimbospawn Set the Limbo spawn point polarsouls.admin
/limbo Visit the Limbo server polarsouls.visit
/leavelimbo Return from Limbo to Main polarsouls.visit

Permissions

Permission Description Default
polarsouls.admin Full admin access op
polarsouls.revive Can revive dead players op
polarsouls.status Can check player status true
polarsouls.visit Can visit Limbo as a living player true
polarsouls.bypass Bypass all death mechanics false

License

GPL3

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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