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LCE
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LCE

by ericlmao · on Modrinth

Bring classic 1.8-style PvP and old combat feel to modern Paper servers with legacy knockback, projectiles, bow boosting, sword blocking, and cleaner…

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Legacy Combat Experience

Bring back the fast, familiar feel of 1.8 PvP while keeping your server on modern Minecraft.

Legacy Combat Experience (LCE) restores the parts of old combat that players notice immediately: cleaner hit feedback, familiar knockback, useful projectiles, bow boosting, sword blocking, and movement that feels closer to classic PvP. It is a good fit for practice servers, duel arenas, minigames, and any Paper server that wants modern Minecraft without modern combat getting in the way.

LCE is currently a beta plugin. It is ready for testing on modern Paper servers, but you should try updates on a staging server before rolling them out to live PvP arenas. The project is open source, and feedback, issue reports, and contributions are welcome.

What It Does

Cleaner Combat Feedback

Modern combat adds extra sounds and particles that can make PvP feel noisy or unfamiliar. LCE can remove those effects so fights look and sound cleaner for players who prefer classic PvP.

Players get fewer distracting hit indicators, no unwanted sweep attack clutter, and a combat experience that feels closer to the servers they remember.

Admin details

LCE can block or remap combat sounds and particles through configuration.

Examples include:

Knockback That Feels Right

Knockback is one of the biggest reasons old PvP feels different from modern combat. LCE gives server owners a simple way to adjust the feel of hits so duels, arenas, and practice fights play the way your community expects.

Staff can check and update the main knockback values in-game, making it easier to test changes with players instead of editing files and restarting repeatedly.

Knockback commands
/legacycombatexperience knockback
/legacycombatexperience knockback <x> <y> <z>
/lce knockback
/lce knockback <x> <y> <z>

LCE also supports the shorter knockback alias through the command system:

/kb
Supported knockback causes

LCE can store knockback values for Paper knockback causes such as:

Projectiles Matter Again

Snowballs, eggs, ender pearls, and fishing rods are a big part of legacy PvP. LCE can make these interactions useful again so players can pressure, combo, and move with tools that feel familiar.

This helps practice arenas and PvP modes feel less like modern survival combat and more like classic competitive play.

Projectile details

Default knockback projectile types include:

Staff can change projectile damage, knockback strength, and which projectile types apply knockback.

Bow Boosting and Movement

Bow boosting gives skilled players another way to move, escape, chase, and make plays. LCE includes optional bow boosting so servers can bring back that old movement style without forcing it on every setup.

LCE also includes optional bridging and potion physics adjustments for servers that want more of the classic movement feel.

Movement options

Configurable movement and physics options include:

Sword Blocking and Legacy Damage

LCE can support sword blocking behavior and legacy-style damage tuning so fights feel less like modern cooldown combat. Server owners can control how much blocking reduces damage and whether older axe, sharpness, and critical hit behavior should be used.

Combat options

Configurable combat behavior includes:

Use It Only Where You Need It

Not every world needs legacy combat. LCE can be limited to specific worlds, and with WorldGuard installed, server owners can control legacy combat behavior by region.

That makes it easier to run legacy PvP arenas alongside normal survival worlds on the same network.

World and region support

LCE includes world-based legacy combat checks.

With WorldGuard installed, LCE can also use region flag support for area-specific behavior.

Commands and Permissions

Commands
/legacycombatexperience
/legacycombatexperience reload
/legacycombatexperience sound <sound> [volume] [pitch]
/legacycombatexperience knockback
/legacycombatexperience knockback <x> <y> <z>
/lce
/lce reload
/lce sound <sound> [volume] [pitch]
/lce knockback
/lce knockback <x> <y> <z>
/giveblockhittingsword
Permissions
lce.command
combat.command.giveblockhittingsword

Dependencies

Required and optional plugins

Required:

Optional:

Roadmap

LCE will continue to grow around the same goal: modern servers with old-school PvP feel.

Planned areas include more legacy combat polish, easier admin controls, better documentation, more test coverage, and improvements based on real server feedback. If your community depends on a specific 1.8 combat behavior, open an issue and describe what you expect players to experience.

Source and Support

LCE is open source. Use GitHub to follow development, report issues, request changes, or contribute improvements:

GitHub: moonrise-studios/legacy-combat-experience

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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