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Trim Effects

✨ Trim Effects

Trim Effects adds potion effects to complete armor trim sets, making each trim pattern grant different potion effects

✨ Features

🛡️ 17 Unique Trim Effects

⚙️ Complete Customization

⚡ Technical Features

🔧 Configuration

Fully customizable through config.yml:

# TrimEffects Configuration

# Number of armor pieces with the same trim required to activate effects (1-4)
required-trim-pieces: 4

trims:
  sentry:
    effect: STRENGTH
    amplifier: 1
    sound: ENTITY_RAVAGER_ROAR
    enabled: true
  dune:
    effect: SPEED
    amplifier: 1
    sound: BLOCK_SAND_STEP
    enabled: true
  coast:
    effect: DOLPHINS_GRACE
    amplifier: 1
    sound: ENTITY_DOLPHIN_SPLASH
    enabled: true
  wild:
    effect: JUMP_BOOST
    amplifier: 2
    sound: ENTITY_GOAT_SCREAMING_PREPARE_RAM
    enabled: true
  tide:
    effect: WATER_BREATHING
    amplifier: 1
    sound: AMBIENT_UNDERWATER_ENTER
    enabled: true
  ward:
    effect: RESISTANCE
    amplifier: 1
    sound: BLOCK_ANVIL_PLACE
    enabled: true
  vex:
    effect: LEVITATION
    amplifier: 1
    sound: ENTITY_VEX_AMBIENT
    enabled: true
  rib:
    effect: REGENERATION
    amplifier: 1
    sound: ENTITY_WITHER_SKELETON_AMBIENT
    enabled: true
  snout:
    effect: STRENGTH
    amplifier: 2
    sound: ENTITY_PIGLIN_ANGRY
    enabled: true
  eye:
    effect: NIGHT_VISION
    amplifier: 1
    sound: ENTITY_ENDER_EYE_DEATH
    enabled: true
  spire:
    effect: SLOW_FALLING
    amplifier: 1
    sound: ITEM_ELYTRA_FLYING
    enabled: true
  silence:
    effect: INVISIBILITY
    amplifier: 1
    sound: BLOCK_SCULK_SENSOR_CLICKING_STOP
    enabled: true
  wayfinder:
    effect: LUCK
    amplifier: 1
    sound: ITEM_LODESTONE_COMPASS_LOCK
    enabled: true
  shaper:
    effect: HASTE
    amplifier: 2
    sound: BLOCK_STONE_BREAK
    enabled: true
  raiser:
    effect: ABSORPTION
    amplifier: 1
    sound: ENTITY_PLAYER_LEVELUP
    enabled: true
  host:
    effect: HEALTH_BOOST
    amplifier: 2
    sound: ENTITY_PLAYER_HURT
    enabled: true
  bolt:
    effect: SPEED
    amplifier: 2
    sound: ENTITY_LIGHTNING_BOLT_THUNDER
    enabled: true
  flow:
    effects:
      - effect: SPEED
        amplifier: 1
      - effect: DOLPHINS_GRACE
        amplifier: 0
    sound: BLOCK_WATER_AMBIENT
    enabled: true
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