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simple mob stacking
simple mob stacking — screenshot 1

mob-stacking

stacks newly spawned mobs in a radius "distance" to one singular mob, when you kill one of the stacked mobs it spawns itself again but with one less mob

config example

for 1.0.0-1.0.7

config file needs to be called mob-stacking.json

{
    "distance":30,
    "mobs": ["minecraft:creeper"]
}

for 1.0.8+

{
    "killall":true,
    "distance":{"x":10, "y":5, "z":10},
    "mobs": ["minecraft:creeper"]
}

distance

distance takes a x, y and z so if i want them to stack in a 10x10x10 i would put 10, 10, 10 very straight forward

mobs

mobs must be the minecraft:entityid format and if no mobs set then it defaults to all mobs

kill all

killall is a boolean that when you kill a stacked mob it kills them all and multiplies the drops and xp

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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These come from our own check of the pack file, not from the source page.

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