Dynamic Player Count
Changes the Player Count on the Server List when pinged based on what host in pinged in your Velocity network, with posibility to set a max player count.
You need to map config.yml to match the servers from your network where you want to list a different Player Count.
Example configuration:
servers:
- host: "play.server1.com"
serverName: "server1"
maxPlayerCount: false
type: "dynamic"
maxPlayers: 100
- host: "play.server2.com"
serverName: "server2"
maxPlayerCount: false
type: "static"
maxPlayers: 50
debug: false
host is the host being pinged, and serverName is the server in your network where you want to take the player count. If a host is not mapped here, it will follow your Velocity configuration for player count (shows players in your entire network by default).
type is ignored if maxPlayerCount is set to false, and maxPlayers is ignored if type is set to dynamic
static sets the max player amount in your host to the maxPlayers number, while dynamic changes it to current players +1 (planning to add more functionality on the dynamic type)
This plugin has not been tested using different plugins setups. Please submit an issue if you encounter any problem with other plugins or in general
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.20.6, 1.21, 1.21.1
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
- Ships as dynamicplayercount-1.0.jar — drop this file into the mods folder
- Download size: 2.2 MB
- Download link checked 5 Sept 2026 — working
These come from our own check of the pack file, not from the source page.