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Beyond Border Unlocked
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Beyond Border Unlocked

by maximjsx · on Modrinth

Bypass the vanilla worldborder building & combat limitations. Free Minecraft Java mod for 1.18.2, 1.19, 1.19.1.

⬇ Download on Modrinth

Discord JitPack Minecraft version



Break or place blocks & damage entities behind the vanilla worldborder without any client side-mods!

Features

Installation

  1. Place the plugin JAR and packetevents.jar in your server's plugins/ folder
  2. Restart/reload your server
  3. Configure plugins/BeyondBorderUnlocked/config.yml to your needs

[!WARNING] These actions beyond the world border are not intended by game design.
Unexpected bugs may occur, and the experience will differ from normal gameplay.
Test thoroughly before production use.

Configuration (config.yml)

building: false        # Allow block placement beyond border (left click)
breaking: true        # # Allow block breaking beyond border (left click)
walkthrough: true     # Allow walking through border
hitting: true         # Allow hitting entities beyond border

damage:
  enabled: true      # Enable custom border damage settings below (if false, the plugin does not modify the values below in your worlds)
  buffer: 5.0        # Distance before damage starts
  amount: 0.2        # Damage per second

blockOutline:
  enabled: true      # Show block outlines beyond border
  size: 0.009        # Size of outline segments
  block: black_stained_glass  # Block type for outline

Commands

Available settings:

Permissions:
beyondborder.commands - Access to commands (default: op)

API Documentation

To use the api add depends: BeyondBorderUnlocked to your plugin.yml
and this plugin as a compile-only dependency:

repositories {
	maven { url "https://jitpack.io" }
}
dependencies {
	compileOnly("com.github.max1mde:BeyondBorderUnlocked:1.0.0")
}

Accessing the API

BeyondBorderUnlocked plugin = BeyondBorderUnlocked.getInstance();
Config config = plugin.getPluginConfig();

Events

Event Class Async Cancellable
BlockBreakBorderEvent No Yes
BlockPlaceBorderEvent No Yes
AsyncEntityDamageBorderEvent Yes Yes
AsyncEntityInteractBorderEvent Yes Yes

Example Event Usage:

@EventHandler
public void onEntityDamage(AsyncEntityDamageBorderEvent event) {
    if (event.getDamager() instanceof Player) {
        event.setDamage(event.getDamage() * 1.5); // 50% more damage for example
    }
}

Known Issues

How does it work?

By default, Minecraft clients don't send certain packets when behind the world border:

This plugin works by:

  1. Listening for arm swing animation packets (which are always sent)
  2. Calculating which block the player is looking at
  3. Simulating the appropriate action server-side:
    • Block breaking with animations and effects
    • Block placement with sound effects

The block selection outline is created using:

Because of that, the building feature does not work when right-clicking, as the client does not send any packets when right-clicking beyond the world border. The only packet sent is the arm animation packet when the player left-clicks.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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