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FlyingBounties
FlyingBounties — screenshot 1FlyingBounties — screenshot 2

🎯 flyingBounties — Lightweight, configurable bounty system with GUI & Vault support

🧭 Let players create bounties on others (online or offline). Vault-compatible, multilingual, paginated GUI and automated expiry/refunds.


🔎 Quick overview

flyingBounties is a lightweight and performant plugin that lets players place time-limited bounties on other players. It supports Vault economy for deposits/payouts, a fully configurable paginated GUI, multi-language support (langs/), and automatic expiry with refunds. ✅


✨ Key features


🛠️ Commands

/playerbounty                       - Open bounty GUI (default) 📋
/playerbounty create <player> <amt> - Create a bounty (player may be offline) 🎯💸
/playerbounty delete <id>           - Remove a bounty (issuer or admin) 🗑️
/playerbounty reload                - Reload config and language files 🔁
/playerbounty help                  - Show plugin help ❓

🔐 Permissions


📦 Installation

Install Vault and a Vault-compatible economy plugin (EssentialsX, iConomy, etc.). 💼

Place flyingBounties.jar into your server’s plugins/ folder. 📂

Start the server once — plugin will generate: config.yml, menu.yml, langs/ (en.yml, pl.yml) and bounties.yml. ⚙️

Edit config.yml, menu.yml and langs/*.yml to taste. Use /playerbounty reload to reload language/config without restarting. 🔁


❓ FAQ & Notes

Do funds return when a bounty expires? — Yes. Expired bounties are refunded to the issuer (support for offline issuers included). 💸

Does it require Vault? — Yes, Vault is required for proper economy integration and payouts/refunds. 🧩

Can I create a bounty on offline players? — Yes, the plugin stores UUID and will match victims by UUID. 👥

How does stacking work? — When Bounty.Stacked is true, a single kill will claim all active bounties on the target and pay the total reward to the killer. When false, only the oldest bounty is claimed per kill. 🔢

Multilang support — Put/edit translations in langs/en.yml or langs/pl.yml. The plugin loads the locale from config.yml -> settings.locale. 🌐


🖼️ Screenshots

GUI


📬 Contact / Support

If you need help or want to suggest features, open an issue on the repository or ping me on the project’s Discord.

Discord

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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