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Wound & Bleeding
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Wound & Bleeding

by ByteByBlock · on Modrinth

Wound & Bleeding adds a realistic injury system where players and mobs can bleed from combat, losing health over time unless treated with craftable…

⬇ Download on Modrinth

Wound & Bleeding adds a bleeding mechanic to Minecraft combat. When players or mobs are hit by specific weapons—like swords, axes, or tridents—they may begin to bleed. Bleeding causes health to drain slowly over time, especially if the affected entity is moving or sprinting.

To stop the bleeding, players must use bandages. These are crafted from wool and potions and can be used by right-clicking. Bandages instantly stop bleeding and can be configured to be single-use or reusable. All features, including which weapons cause bleeding and how much damage it does, are customizable through the plugin's config file.

You should download this plugin if you want to make combat more intense and realistic, especially in PvP or survival-based worlds. It encourages preparation, caution, and strategic healing. It works out of the box with no client mods or resource packs required.

Important to know before installing:

Requires a Paper or Spigot server running Minecraft 1.21.4

Fully server-side; players do not need to install anything

All features are configurable, including weapon bleed chance and bandage behavior

No dependencies or external plugins are required (but optional synergy is available)

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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These come from our own check of the pack file, not from the source page.

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