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SmashDamage
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SmashDamage

by Lukiiy · on Modrinth

A small concept plugin that takes Smash Bros.'s fatigue mechanic and tries to implement it in Minecraft (with knockback).

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SmashDamage — screenshot 1

A small but cool concept plugin that takes Super Smash Bros.'s fatigue mechanic (the percentages!) and implements it in Minecraft by modifying knockback. It also adds the pulverizing effect when an entity's fatigue level goes above a set threshold. You can change a lot of things in the config.yml file, including multipliers!

Commands

Command Description Permission
/smashdamage reload Reloads the plugin smashdamage.cmd
/smashdamage get <entity> Gets an entity's fatigue value smashdamage.cmd
/smashdamage set <entity> <number> Sets an entity's fatigue value smashdamage.cmd

Psst! The in the set command must be between 0 and 999.9!

API

Yes, there's a simple but working api to get/set fatigue and trigger the pulverizing effect. Just use the plain jar as file dependency on your project.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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