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LinkedFate
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LinkedFate

by BeansNToast · on Modrinth

A Sympathy Thread item binds two creatures or two blocks so harm carries across. Hurt one and its partner takes the same damage. Break a linked block and…

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LinkedFate

A Sympathy Thread item binds two targets so harm carries between them. Hurt one linked creature and its partner takes the same damage. Break one linked block and its twin breaks too. A dust thread marks every bond.

How it works

  1. Get a Sympathy Thread with /sympathy give [player]. It is a named, tagged string item.
  2. Right-click a creature, then right-click a second creature to bind their fates.
  3. Sneak and right-click a block, then a second block, to bind two blocks instead.

While linked:

Links dissolve when either entity dies or a linked block is removed. Forming a link uses one thread, except in creative mode. Links persist across restarts.

Commands and permissions

Command What it does Permission
/sympathy give [player] Grant a Sympathy Thread sympathy.give (op)
/sympathy clear Dissolve all links sympathy.clear (op)
/sympathy reload Reload config sympathy.admin (op)
/sympathy info Show link counts and the cap everyone

Binding targets with a thread needs sympathy.use, granted to everyone by default. Aliases: /sym, /fate.

Configuration

config.yml has max-links (the combined entity and block pair cap, 0 for unlimited), particles-enabled, and particle-interval-ticks. Run /sympathy reload after editing.

Compatibility

Built for Paper, Spigot, Bukkit, and Purpur 1.21.1 through 1.21.11 on Java 21. Bukkit API only. Not Folia safe.

Made by BeansNToast.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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