HomeJavaModsQTotems
QTotems
ModsJava

QTotems

by Qssaf · on Modrinth

An advanced plugin used to make custom totems with special effects!. Free Minecraft Java mod for 1.21.1, 1.21.2, 1.21.3.

⬇ Download on Modrinth

🛡️ QTotems

Hey there! Welcome to QTotems—a highly customizable Minecraft plugin that lets you configure custom Totems of Undying with their own unique passive (equipped) buffs and active (pop) effects. Whether you want to give players a speed boost while holding an Ice Totem or resurrect them with giant explosions of absorption hearts, QTotems handles it all directly via a simple config file.

No hardcoded effects. No messy setups. Just customize, reload, and start popping!


✨ Features at a Glance


🛠️ Command Reference

The plugin registers the main command /totems with aliases /qtotems and /qtotem.

Command Permission Description
/totems qtotems.command Displays plugin usage message.
/totems reload qtotems.command Reloads the configuration and re-registers all active totems. (Can be run from console!)
/totems <totem> qtotems.command Spawns one custom totem item into your own inventory.
/totems <totem> <player> qtotems.command Spawns one custom totem item into target player's inventory.

Tab Completion

The plugin supports complete tab completion:


🔑 Permissions


⚙️ Configuration Guide (config.yml)

The plugin configuration is located at src/main/resources/config.yml (or plugins/QTotems/config.yml on a live server).

Main Sections

  1. prefix: The message prefix prefixed to all plugin messages. Supports MiniMessage XML formatting.
  2. totems: A dictionary map of totem IDs containing:
    • enabled: If false, the totem is ignored and not registered.
    • name: The display name of the item.
    • lore: List of lines shown on the item tooltip.
    • popEffects: Format "effect_name;amplifier;duration_in_ticks;ambient;particles;icon".
    • equipEffects: Format "effect_name;amplifier;ambient;particles;icon".
  3. messages: Customizable translation messages for plugin feedback.

Format Details

[NOTE]

  • Amplifiers: In Minecraft/Spigot, amplifiers are 0-indexed. This means 0 represents Level I, 1 represents Level II, etc.
  • Durations: Pop durations are measured in server ticks (20 ticks = 1 second).

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

Explore more