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Headsteal SMP

Headsteal SMP

A unique, PvP plugin where every player is granted a powerful, indestructible artifact — their own head. Steal other players' artifacts to collect their abilities, but be careful: you cannot hide them, stash them, or safely log out with them.

Protect your head at all costs, trust no one, and conquer the server.


Features

The Artifact System

When a player joins the server for the first time, they are permanently granted an indestructible player head (their "Artifact"). As long as this item is in your inventory, it grants a continuous passive ability.

There are 9 possible Innate Powers:

Active Bursts (Right-Click)

Artifacts aren't just passive! Right-click your artifact to trigger a 20-second active "Burst" ability (2-minute cooldown per unique head).

Tip: Cooldowns are tracked per artifact. If you steal 3 different heads, you can cycle through all 3 active bursts back-to-back!

Offhand Abilities (F Key)

Press F (swap-to-offhand) while holding an artifact to trigger a power-specific ability. Each power has its own independent cooldown — and like the right-click bursts, cooldowns are tracked per artifact, so multiple stolen heads each give you a separate F ability.

Power F-Key Effect Cooldown
Speed Forward dash 1 min
Strength Next melee hit deals 1.5× damage (crit) 1 min
Fire Resistance Next melee hit ignites the target for 6s 1 min
Health Boost +4 hearts of absorption (60s) 1 min
Haste Haste III + Speed II for 5s 2 min
Knockback Resistance Thorns: next attacker is launched back 1 min
Invisibility 5s invisibility + Speed II "phase shift" 1 min
Hero of the Village Drops 8 emeralds at your feet 1 min
Resistance Next incoming hit fully absorbed (no damage, no KB, no tilt) 1 min

The "next hit" abilities are one-shot — they consume on the very next attack you make or take, so you can't stockpile them.

Strict "Unstashable" Rules

Artifacts are massive targets, and players are forced to keep them on their person.

Tracker Magic

Lost your head? Type /findmyhead (1-hour cooldown).

PvP Balancing & Failsafes

Because the artifacts are so powerful, certain vanilla items can be globally disabled to keep PvP fair (all toggleable in config.yml):


Commands

Player Commands:

Admin Commands (OP Required):


Configuration

Headsteal Core is highly customizable. You can toggle anti-cheese failsafes, adjust cooldowns and durations, and configure plugin integrations directly. Below is the default config.yml:

# ==========================================================
#  HEADSTEAL CORE - CONFIGURATION
# ==========================================================
#  Plugin: HeadStealCore
#  Target: Paper 1.21.x
# ==========================================================

# Powers that can be assigned to a player's head.
# When a player joins for the first time, one is randomly assigned.
powers:
  - "Speed"
  - "Haste"
  - "Resistance"
  - "Health Boost"
  - "Fire Resistance"
  - "Strength"
  - "Knockback Resistance"
  - "Invisibility"
  - "Hero of the Village"

# How often (in seconds) to refresh innate effects on players.
# Lower = snappier, Higher = lighter on TPS.
effect-tick-interval: 4

# Cooldown timers
cooldowns:
  # /findmyhead command cooldown (in minutes)
  findmyhead: 60
  # Right-click active ability burst cooldown (in minutes)
  ability: 2

# Right-click burst duration (in seconds)
ability-duration: 20

# Compass tracker duration (in seconds) - how long the
# Artifact Tracker compass stays in the player's inventory.
tracker-duration: 5

# Per-power F-key (offhand-swap) abilities.
# Each power has its own independent cooldown.
# 'duration' is only used by powers with a timed effect
# (Haste, Health Boost, Invisibility).
offhand-abilities:
  Speed:                  { cooldown: 60 }
  Strength:               { cooldown: 60 }
  "Fire Resistance":      { cooldown: 60 }
  "Health Boost":         { cooldown: 60, duration: 60 }
  Haste:                  { cooldown: 120, duration: 5 }
  "Knockback Resistance": { cooldown: 60 }
  Invisibility:           { cooldown: 60, duration: 5 }
  "Hero of the Village":  { cooldown: 60 }
  Resistance:             { cooldown: 60 }

# ==========================================================
#  FAILSAFES (OPTIONAL ANTI-CHEESE TOGGLES)
# ==========================================================
failsafes:
  # Disable enchanted maces:
  #   - blocks enchanting maces on enchant tables
  #   - blocks combining maces with books in anvils
  #   - strips enchantments from maces on the fly
  #   - cancels damage from enchanted maces
  disable-enchanted-maces: true

  # Disable consumable (drinkable) potions
  disable-consumable-potions: true

  # Disable splash and lingering potions (throwing & dispensing)
  disable-throwable-potions: true

# ==========================================================
#  EXTERNAL PLUGIN INTEGRATIONS
# ==========================================================
integrations:
  # AnonymousJuggernaut - used for the INNATE Invisibility power
  # (passive while holding head). When false, just a vanilla
  # invisibility effect is applied.
  use-anonymous: true

  # SuperVanish / PremiumVanish - used for the ACTIVE Invisibility
  # burst (right-click ability). When false, just a vanilla
  # invisibility effect (level 2) is applied.
  use-supervanish: true

# ==========================================================
#  MESSAGES
# ==========================================================
messages:
  prefix: "&8[&c&l!&8] "

Dependencies

The plugin runs on its own with vanilla fallbacks for everything. The following are optional and only enhance the Invisibility power:

If neither plugin is installed, both Invisibility effects fall back to the vanilla Invisibility status effect cleanly. Both integrations can also be disabled via config.yml.

Server requirements:


it's vibe coded btw
Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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