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Shield Sync

ShieldSync

ShieldSync is a Paper plugin that keeps shield raise timing consistent across different pings.

In vanilla, shields have a 5 tick (250 ms) raise delay built in, regardless of ping. However, when you are higher ping, the delay that raises your shield will be the 5 tick delay + your ping. What this mod does is subtract your ping from the 5 tick delay, which reduces the shield delay closer to 250 ms regardless of ping, simulating how shielding would be on lower ping.

NOTE: This mod has only been tested on 1.21.11. Use this version for the best results. DM me on discord (pheological) if you want another version for your server.

What It Does

Pretty much how it works, 150 ms is subtracted so shielding will feel synonymous to someone who's 30 ms. 150 ms is subtracted so shielding will feel synonymous to someone who's 30 ms.

Installation

  1. Put ShieldSync jar in your server plugins/ folder.
  2. Ensure PacketEvents is also in the folder.
  3. Start/restart the server.

Commands

Notes

Credits

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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These come from our own check of the pack file, not from the source page.

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