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GeyserMenu-Companion
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GeyserMenu-Companion

by dronzer-tb · on Modrinth

Server-side companion plugin for GeyserMenu — register buttons, send Bedrock forms, and handle player events via a simple API on Spigot/Paper or Velocity.

⬇ Download on Modrinth

GeyserMenu Companion

The server-side half of the GeyserMenu stack. Connects to the GeyserMenu Geyser extension over TCP and exposes a clean Java API for registering menu buttons, sending native Bedrock forms, and listening to Bedrock player events — on both Spigot/Paper and Velocity.

How It Works

Once connected to the GeyserMenu extension, your plugins use the companion API to register buttons that appear in the Bedrock menu. When a player clicks a button, the event is forwarded to your plugin's handler. You can also send forms directly to any Bedrock player at any time.

Features

Requirements

Installation

  1. Download the JAR for your platform — Spigot or Velocity
  2. Place it in your plugins/ folder
  3. Start the server once to generate config.yml
  4. Set the host, port, and secret-key to match your GeyserMenu extension config
  5. Restart — the plugin will connect and sync buttons automatically

Configuration

extension:
  host: "localhost"
  port: 19133
  secret-key: "your-secret-key-here"

connection:
  auto-reconnect: true
  reconnect-delay: 5

server:
  identifier: "lobby"

Quick API Example

GeyserMenuAPI api = GeyserMenuAPI.getInstance();

api.registerButton(MenuButton.builder()
    .id("myplugin-main")
    .text("My Plugin")
    .imageUrl("https://example.com/icon.png")
    .priority(50)
    .onClick((player, session) -> openMenu((Player) player))
    .build());

Full API documentation is available on the GitHub repository.

Links

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

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