This is a Paper plugin which aims to resolve a common issue in PvP: Projectile Ghosting. "Projectile Ghosting" is defined as when a projectile that should have hit an entity fails to hit them, and happens for one of three reasons:
- The entity moved out of the way before the projectile does its collision logic, causing it to miss.
- The projectile could not have hit the entity whatsoever, but looks like it should due to its hitbox colliding.
- The client has a desynced projectile, causing it to visually hit the entity, but not be able to on the server.
This plugin resolves 1 and 2, but not 3, as 3 is subjective and is a result of Minecraft's netcode, not actual logical errors with projectiles. It does so in two ways:
- When an entity moves, checks if it would have been possible to collide with the projectiles nearby.
- Add additional hitbox based collision to the projectiles rather than using raycasting, resolving unintuitive collision.
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft version listed: 1.21.11
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Modrinth — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Verified by MCModsHub
- Ships as antiprojectileghosting-1.21.11-1.0.1.release.jar — drop this file into the mods folder
- Download size: 7 KB
- Download link checked 20 Aug 2026 — working
These come from our own check of the pack file, not from the source page.