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YARMM

by Tanguygab · on Modrinth

Another menu plugin, yaaay Examples Fully Customizable & Dynamic Items Whether you want dynamic item names, lore, slots, damage, player head, shield…

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Another menu plugin, yaaay

Examples

Fully Customizable & Dynamic Items

Whether you want dynamic item names, lore, slots, damage, player head, shield color, banner pattern, potion effect, firework effect, light level, crossbow projectile... bundle inventory? You can have it all! And all are refreshed basically instantly thanks to TAB's handling of placeholders (can be configured in its config).

You can also use TAB's animations with the change-interval that you want to display custom data. Dynamic items

Menu: https://paste.helpch.at/yayeretiwa.less TAB's animations.yml: https://paste.helpch.at/gikidelemo.makefile

Prompts

Prompts

Plugin Convertion

At this time, YARMM only supports converting menus from DeluxeMenus.
Almost everything is converted except for the meta action & requirement (will be added to ConditionalActions at some point)

To convert menus, simply run /yarmm convert DeluxeMenus (plugin not required on the server, only the folder) and everything in the /plugins/DeluxeMenus/gui_menus folder will be converted (regardless of whether they're registered in DM's config.yml or not)

Dependencies

This plugin depends on both TAB and ConditionalActions (and by extension PAPI, yes I know that makes 3 dependencies, sorry XD) TAB allows for instant refreshing of item properties (including material) as well as mennu title; ConditionalActions lets you execute actions on click depending on conditions. You have access to both TAB & PlaceholderAPI placeholders.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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