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Statis
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Statis

by NotRealJay · on Modrinth

Stasis is a high-performance entity management solution designed to eliminate server lag by dynamically scaling entity complexity. By intelligently…

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⚡ Stasis | Intelligent Entity Optimization

Stasis is a sophisticated entity management system designed to eliminate server lag through dynamic, real-time performance scaling. Unlike traditional "clearlag" plugins that disrupt gameplay by deleting entities, Stasis optimizes the behavior and physics of existing entities to maintain a high TPS (Ticks Per Second) without harming the player experience.


🚀 Core Features

🧠 AI Hibernation

Automatically toggles mob AI based on player proximity.

🔄 Collision Culling

Solves the $O(n^2)$ calculation bottleneck caused by entity density.

📦 Smart Item Merging

Streamlines dropped items to reduce the total entity count.

⚡ Adaptive TPS System

The brain of the plugin. Stasis monitors your server health 20 times per second.


📊 Performance Scaling

Feature Normal Mode (> 18.0 TPS) Aggressive Mode (< 18.0 TPS)
Hibernation Range 32 Blocks 24 Blocks
Collision Limit 15+ Mobs 8+ Mobs
Item Merge Radius 5 Blocks 8 Blocks
Scan Frequency Every 20 Seconds Every 5 Seconds

🛠️ Commands & Permissions

Commands

Command Description Permission
/stasis reload Reloads the configuration file stasis.admin
/stasis stats View real-time optimization statistics stasis.admin
/stasis toggle Enable or disable the plugin globally stasis.admin
/stasis info View current mode and server health stasis.admin

Permissions


Technical Note: Stasis is designed for Paper, Purpur, and Spigot servers. It utilizes native NMS calls where necessary to ensure the lowest possible overhead on your CPU.

Verified by MCModsHub

These come from our own check of the pack file, not from the source page.

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