ModsJava
Procinematics
Java mod listed for Minecraft 1.20–1.21. Downloads from the MC Java Mods app on Android.
⬇ Download on Spigot
Procinematic
Advanced Cinematic Plugin for Paper 1.21.1
Create epic, smooth and professional cinematics inside Minecraft
English
Spoiler: English Description
Procinematic is an advanced cinematic plugin for Paper 1.21.1, designed to create immersive scenes with smooth camera movement, precise timed events, persistent personal audio, MiniMessage titles, GUI-based editing, cinematic chaining and full player control during each sequence.
Perfect for:
Main Features
New Event Types
Commands
/procinematic create <name>
/procinematic edit <name>
/procinematic editor
/procinematic track add <seconds>
/procinematic command add [player/console] "<command>" [seconds]
/procinematic sound add <sound> <category> <volume> <pitch> <seconds>
/procinematic stopsound add <sound> <category> <seconds>
/procinematic title add <seconds> <fadeIn> <stay> <fadeOut> "<title>" ["subtitle"]
/procinematic event list
/procinematic event delete <id>
/procinematic time <duration>
/procinematic link <cinematic>
/procinematic save
/procinematic stop
/procinematic play <cinematic>
/procinematic play <cinematic> player <player>
/procinematic play <cinematic> all
/procinematic play <cinematic> group <group>
/procinematic play <cinematic> permission <permission>
Permissions
procinematic.admin
procinematic.create
procinematic.edit
procinematic.save
procinematic.track.add
procinematic.command.add
procinematic.event.list
procinematic.event.delete
procinematic.time
procinematic.link
procinematic.play
procinematic.play.others
procinematic.play.all
procinematic.play.group
procinematic.play.permission
procinematic.<name>.play
Usage Examples
Create a cinematic
Select the cinematic for editing
Open the GUI editor
Set total duration
Add camera tracks
/procinematic track add 0
/procinematic track add 6
/procinematic track add 12
/procinematic track add 20
Add a sound event from the resource pack
Add a MiniMessage title event
Add a command event
Stop a sound later in the scene
List events
Save changes
Play for yourself
Play for a specific player
Stop the current cinematic
GUI Editor
The new editor allows you to manage the selected cinematic in a much more practical way.
Skip System
Each cinematic can define whether it is skippable or not.
How it works
Each cinematic is stored in:
Each file contains:
This makes every cinematic easy to edit, back up and migrate.
Example cinematic file
name : intro_plane
duration : 20.0
link : airport_arrival
settings:
hide-player : true
invulnerable : true
allow-skip : true
restore-location : false
tracks:
- time : 0.0
world : world
x : 13781.5
y : 173.0
z : -3732.5
yaw : 90.0
pitch : 0.0
- time : 8.0
world : world
x : 13795.0
y : 175.0
z : -3720.0
yaw : 120.0
pitch : -6.0
events:
- id : 1
type : sound
time : 0.0
sound : minecraft:gtaintro
category : master
volume : 1.0
pitch : 1.0
- id : 2
type : title
time : 2.5
fadeIn : 10
stay : 50
fadeOut : 20
title : "<gold><bold>Welcome aboard</bold></gold>"
subtitle : "<gray>Flight to Nueva Aurora</gray>"
- id : 3
type : command
execution : console
time : 8.0
command : weather clear
- id : 4
type : stop_sound
time : 18.0
sound : minecraft:gtaintro
category : master
Playback System
When a cinematic starts:
Compatibility
Perfect for servers like:
Support
All buyers receive unlimited support.
Official Discord:
https://discord.gg/HeMT8p7UCy
If you need help with:
You can join the Discord directly and get support there.
Notes
What is Procinematic?
Procinematic is an advanced cinematic plugin for Paper 1.21.1, designed to create immersive scenes with smooth camera movement, precise timed events, persistent personal audio, MiniMessage titles, GUI-based editing, cinematic chaining and full player control during each sequence.
Perfect for:
- Server introductions
- Roleplay and storytelling scenes
- Automatic tutorials
- City, map or gamemode showcases
- Special events
- Flights, missions, wars, zombies, lore and much more
Main Features
- Independent YAML-based cinematic system
- Camera tracks with exact position and rotation
- Smooth movement between points
- Command events executed as player or console
- Persistent per-player resource pack audio events
- Sound can continue even if the cinematic is stopped
- Audio can continue across chained cinematics until the sequence ends
- MiniMessage title and subtitle events with colors, formatting and custom timing
- GUI editor for the currently selected cinematic
- Track editor with position and time editing
- Event editor with time and value editing
- Cinematic settings editor for duration, link and additional options
- Optional cinematic skip system with jump/space notification
- Manual cinematic stop command
- Support for
placeholder in commandsCode (Text):%player%
- Cinematic chaining
- Playback for one player, everyone, group or permission
- Chunk preloading to avoid visual issues
- Player protection during cinematics
- Separate sessions for multiple players at the same time
- Clean architecture ready for expansion
New Event Types
- Command Event - Run any command as player or console at an exact second
- Sound Event - Play a resource pack sound directly to the viewer
- Stop Sound Event - Stop a specific sound at an exact second
- Title Event - Show MiniMessage titles and subtitles with custom fade timings
Commands
Code (Text):
/procinematic create <name>
/procinematic edit <name>
/procinematic editor
/procinematic track add <seconds>
/procinematic command add [player/console] "<command>" [seconds]
/procinematic sound add <sound> <category> <volume> <pitch> <seconds>
/procinematic stopsound add <sound> <category> <seconds>
/procinematic title add <seconds> <fadeIn> <stay> <fadeOut> "<title>" ["subtitle"]
/procinematic event list
/procinematic event delete <id>
/procinematic time <duration>
/procinematic link <cinematic>
/procinematic save
/procinematic stop
/procinematic play <cinematic>
/procinematic play <cinematic> player <player>
/procinematic play <cinematic> all
/procinematic play <cinematic> group <group>
/procinematic play <cinematic> permission <permission>
Code (Text):
procinematic.admin
procinematic.create
procinematic.edit
procinematic.save
procinematic.track.add
procinematic.command.add
procinematic.event.list
procinematic.event.delete
procinematic.time
procinematic.link
procinematic.play
procinematic.play.others
procinematic.play.all
procinematic.play.group
procinematic.play.permission
procinematic.<name>.play
Create a cinematic
Code (Text):
/procinematic create introplane
Code (Text):
/procinematic edit introplane
Code (Text):
/procinematic editor
Code (Text):
/procinematic time 20
Code (Text):
/procinematic track add 0
/procinematic track add 6
/procinematic track add 12
/procinematic track add 20
Code (Text):
/procinematic sound add minecraft:gtaintro master 1 1 0.0
Code (Text):
/procinematic title add 2.5 10 50 20 "<gold><bold>Welcome aboard</bold></gold>" "<gray>Flight to Nueva Aurora</gray>"
Code (Text):
/procinematic command add console "weather clear" 8
Code (Text):
/procinematic stopsound add minecraft:gtaintro master 18
Code (Text):
/procinematic event list
Code (Text):
/procinematic save
Code (Text):
/procinematic play introplane
Code (Text):
/procinematic play introplane player AndroNeko
Code (Text):
/procinematic stop
The new editor allows you to manage the selected cinematic in a much more practical way.
- Edit tracks and their times
- Update track positions
- Edit event values and times
- Manage sound, title and command events
- Change duration, linked cinematic and extra settings
- Work faster without relying only on manual commands
Skip System
Each cinematic can define whether it is skippable or not.
- If skip is enabled, the player is notified that they can skip with jump/space
- If skip is disabled, the cinematic remains protected until it ends or is stopped manually
- Ideal for balancing story moments and mandatory intros
How it works
Each cinematic is stored in:
Code (Text):
plugins/Procinematic/cinematics/<name>.yml
- Name
- Total duration
- Camera tracks
- Timed events
- Linked cinematic
- Additional settings
- Skip options
- Audio and title events
This makes every cinematic easy to edit, back up and migrate.
Example cinematic file
Code (YAML):
name : intro_plane
duration : 20.0
link : airport_arrival
settings:
hide-player : true
invulnerable : true
allow-skip : true
restore-location : false
tracks:
- time : 0.0
world : world
x : 13781.5
y : 173.0
z : -3732.5
yaw : 90.0
pitch : 0.0
- time : 8.0
world : world
x : 13795.0
y : 175.0
z : -3720.0
yaw : 120.0
pitch : -6.0
events:
- id : 1
type : sound
time : 0.0
sound : minecraft:gtaintro
category : master
volume : 1.0
pitch : 1.0
- id : 2
type : title
time : 2.5
fadeIn : 10
stay : 50
fadeOut : 20
title : "<gold><bold>Welcome aboard</bold></gold>"
subtitle : "<gray>Flight to Nueva Aurora</gray>"
- id : 3
type : command
execution : console
time : 8.0
command : weather clear
- id : 4
type : stop_sound
time : 18.0
sound : minecraft:gtaintro
category : master
When a cinematic starts:
- Required chunks are loaded
- The player enters a controlled mode
- Interactions that could break the experience are blocked
- The camera moves smoothly through the tracks
- Events run at the exact assigned second
- Persistent sounds keep playing only for the viewer
- If the cinematic links to another one, the sequence can continue smoothly
- At the end, the player state is restored according to the cinematic settings
Compatibility
- Paper 1.21
- Java 21
- Optional Vault support for group playback
- MiniMessage integration for advanced title styling
Perfect for servers like:
- Roleplay
- Lore-based Survival
- Network hubs
- Minigames with intros
- Zombies / apocalypse
- Medieval / fantasy
- Modern cities
Support
All buyers receive unlimited support.
Official Discord:
https://discord.gg/HeMT8p7UCy
If you need help with:
- Installation
- Configuration
- Cinematic creation
- GUI editor usage
- Integrations
- Errors
- Improvements or customizations
You can join the Discord directly and get support there.
Notes
- The plugin is designed as a clean, solid and scalable foundation
- Persistent audio and MiniMessage titles make cinematics feel much more immersive
- The GUI editor significantly speeds up production workflows
- The system is prepared for future expansions
Make your server feel cinematic, immersive and memorable with Procinematic.
Español
Spoiler: Descripción en Español
Procinematic es un plugin avanzado de cinemáticas para Paper 1.21.1, diseñado para crear escenas inmersivas con movimientos suaves de cámara, eventos temporizados precisos, audio personal persistente, títulos con MiniMessage, edición mediante GUI, encadenado de cinemáticas y control total del jugador durante cada secuencia.
Ideal para:
Características principales
Nuevos tipos de eventos
Comandos
/procinematic create <nombre>
/procinematic edit <nombre>
/procinematic editor
/procinematic track add <seconds>
/procinematic command add [player/console] "<command>" [seconds]
/procinematic sound add <sound> <category> <volume> <pitch> <seconds>
/procinematic stopsound add <sound> <category> <seconds>
/procinematic title add <seconds> <fadeIn> <stay> <fadeOut> "<title>" ["subtitle"]
/procinematic event list
/procinematic event delete <id>
/procinematic time <duracion>
/procinematic link <cinematica>
/procinematic save
/procinematic stop
/procinematic play <cinematica>
/procinematic play <cinematica> player <jugador>
/procinematic play <cinematica> all
/procinematic play <cinematica> group <grupo>
/procinematic play <cinematica> permission <permiso>
Permisos
procinematic.admin
procinematic.create
procinematic.edit
procinematic.save
procinematic.track.add
procinematic.command.add
procinematic.event.list
procinematic.event.delete
procinematic.time
procinematic.link
procinematic.play
procinematic.play.others
procinematic.play.all
procinematic.play.group
procinematic.play.permission
procinematic.<nombre>.play
Ejemplos de uso
Crear una cinemática
Seleccionar la cinemática para editar
Abrir el editor GUI
Definir duración total
Agregar tracks de cámara
/procinematic track add 0
/procinematic track add 6
/procinematic track add 12
/procinematic track add 20
Agregar un sonido del resource pack
Agregar un título con MiniMessage
Agregar un evento de comando
Detener un sonido más adelante
Listar eventos
Guardar cambios
Reproducir para ti mismo
Reproducir para un jugador específico
Detener la cinemática actual
Editor GUI
El nuevo editor permite administrar la cinemática seleccionada de una forma mucho más práctica.
Sistema de salto
Cada cinemática puede definir si se puede saltar o no.
Cómo funciona
Cada cinemática se guarda en:
Dentro de cada archivo se almacena:
Esto permite editar, respaldar y migrar fácilmente todas tus escenas.
Archivo de ejemplo
name : intro_plane
duration : 20.0
link : llegada_aeropuerto
settings:
hide-player : true
invulnerable : true
allow-skip : true
restore-location : false
tracks:
- time : 0.0
world : world
x : 13781.5
y : 173.0
z : -3732.5
yaw : 90.0
pitch : 0.0
- time : 8.0
world : world
x : 13795.0
y : 175.0
z : -3720.0
yaw : 120.0
pitch : -6.0
events:
- id : 1
type : sound
time : 0.0
sound : minecraft:gtaintro
category : master
volume : 1.0
pitch : 1.0
- id : 2
type : title
time : 2.5
fadeIn : 10
stay : 50
fadeOut : 20
title : "<gold><bold>Bienvenido a bordo</bold></gold>"
subtitle : "<gray>Vuelo a Nueva Aurora</gray>"
- id : 3
type : command
execution : console
time : 8.0
command : weather clear
- id : 4
type : stop_sound
time : 18.0
sound : minecraft:gtaintro
category : master
Sistema de reproducción
Cuando una cinemática inicia:
Compatibilidad
Ideal para servidores de:
Soporte
Todos los compradores reciben soporte ilimitado.
Discord oficial:
https://discord.gg/HeMT8p7UCy
Si necesitas ayuda con:
Puedes entrar directamente al Discord y recibir soporte.
Notas
¿Qué es Procinematic?
Procinematic es un plugin avanzado de cinemáticas para Paper 1.21.1, diseñado para crear escenas inmersivas con movimientos suaves de cámara, eventos temporizados precisos, audio personal persistente, títulos con MiniMessage, edición mediante GUI, encadenado de cinemáticas y control total del jugador durante cada secuencia.
Ideal para:
- Introducciones de servidor
- Escenas de rol y storytelling
- Tutoriales automáticos
- Presentaciones de ciudades, mapas o modalidades
- Eventos especiales
- Vuelos, misiones, guerras, zombies, lore y mucho más
Características principales
- Sistema de cinemáticas por archivos YAML independientes
- Tracks de cámara con posición y rotación exacta
- Movimiento suave entre puntos
- Eventos de comando ejecutados como jugador o consola
- Eventos de audio del resource pack por jugador
- El sonido puede seguir sonando aunque la cinemática se detenga
- El audio puede continuar entre cinemáticas enlazadas hasta que termine la secuencia
- Eventos de títulos y subtítulos con MiniMessage, colores, formato y tiempos personalizados
- Editor GUI para la cinemática actualmente seleccionada
- Editor de tracks con modificación de posición y tiempo
- Editor de eventos con modificación de tiempo y valor
- Editor de opciones de la cinemática, duración y enlace
- Sistema opcional para saltar cinemáticas con notificación al jugador
- Comando para detener la cinemática manualmente
- Soporte para
en comandosCode (Text):%player%
- Encadenado de cinemáticas
- Reproducción para un jugador, todos, grupo o permiso
- Carga previa de chunks para evitar errores visuales
- Protección del jugador durante la cinemática
- Sesiones separadas para múltiples jugadores al mismo tiempo
- Arquitectura limpia y lista para expandirse
Nuevos tipos de eventos
- Evento de comando - Ejecuta cualquier comando como jugador o consola en un segundo exacto
- Evento de sonido - Reproduce un sonido del resource pack directamente al espectador
- Evento de detener sonido - Detiene un sonido específico en un segundo exacto
- Evento de título - Muestra títulos y subtítulos con MiniMessage y tiempos personalizados
Comandos
Code (Text):
/procinematic create <nombre>
/procinematic edit <nombre>
/procinematic editor
/procinematic track add <seconds>
/procinematic command add [player/console] "<command>" [seconds]
/procinematic sound add <sound> <category> <volume> <pitch> <seconds>
/procinematic stopsound add <sound> <category> <seconds>
/procinematic title add <seconds> <fadeIn> <stay> <fadeOut> "<title>" ["subtitle"]
/procinematic event list
/procinematic event delete <id>
/procinematic time <duracion>
/procinematic link <cinematica>
/procinematic save
/procinematic stop
/procinematic play <cinematica>
/procinematic play <cinematica> player <jugador>
/procinematic play <cinematica> all
/procinematic play <cinematica> group <grupo>
/procinematic play <cinematica> permission <permiso>
Code (Text):
procinematic.admin
procinematic.create
procinematic.edit
procinematic.save
procinematic.track.add
procinematic.command.add
procinematic.event.list
procinematic.event.delete
procinematic.time
procinematic.link
procinematic.play
procinematic.play.others
procinematic.play.all
procinematic.play.group
procinematic.play.permission
procinematic.<nombre>.play
Crear una cinemática
Code (Text):
/procinematic create introavion
Code (Text):
/procinematic edit introavion
Code (Text):
/procinematic editor
Code (Text):
/procinematic time 20
Code (Text):
/procinematic track add 0
/procinematic track add 6
/procinematic track add 12
/procinematic track add 20
Code (Text):
/procinematic sound add minecraft:gtaintro master 1 1 0.0
Code (Text):
/procinematic title add 2.5 10 50 20 "<gold><bold>Bienvenido a bordo</bold></gold>" "<gray>Vuelo a Nueva Aurora</gray>"
Code (Text):
/procinematic command add console "weather clear" 8
Code (Text):
/procinematic stopsound add minecraft:gtaintro master 18
Code (Text):
/procinematic event list
Code (Text):
/procinematic save
Code (Text):
/procinematic play introavion
Code (Text):
/procinematic play introavion player AndroNeko
Code (Text):
/procinematic stop
El nuevo editor permite administrar la cinemática seleccionada de una forma mucho más práctica.
- Editar tracks y sus tiempos
- Actualizar posiciones de tracks
- Editar tiempos y valores de eventos
- Gestionar eventos de sonido, título y comando
- Cambiar duración, cinemática enlazada y opciones extra
- Trabajar mucho más rápido sin depender solo de comandos manuales
Sistema de salto
Cada cinemática puede definir si se puede saltar o no.
- Si el salto está activado, el jugador recibe un mensaje indicando que puede saltarla con espacio
- Si el salto está desactivado, la cinemática permanece protegida hasta que termine o se detenga manualmente
- Ideal para equilibrar momentos narrativos y escenas obligatorias
Cómo funciona
Cada cinemática se guarda en:
Code (Text):
plugins/Procinematic/cinematics/<nombre>.yml
- Nombre
- Duración total
- Tracks de cámara
- Eventos temporizados
- Cinemática enlazada
- Opciones adicionales
- Opciones de salto
- Eventos de audio y títulos
Esto permite editar, respaldar y migrar fácilmente todas tus escenas.
Archivo de ejemplo
Code (YAML):
name : intro_plane
duration : 20.0
link : llegada_aeropuerto
settings:
hide-player : true
invulnerable : true
allow-skip : true
restore-location : false
tracks:
- time : 0.0
world : world
x : 13781.5
y : 173.0
z : -3732.5
yaw : 90.0
pitch : 0.0
- time : 8.0
world : world
x : 13795.0
y : 175.0
z : -3720.0
yaw : 120.0
pitch : -6.0
events:
- id : 1
type : sound
time : 0.0
sound : minecraft:gtaintro
category : master
volume : 1.0
pitch : 1.0
- id : 2
type : title
time : 2.5
fadeIn : 10
stay : 50
fadeOut : 20
title : "<gold><bold>Bienvenido a bordo</bold></gold>"
subtitle : "<gray>Vuelo a Nueva Aurora</gray>"
- id : 3
type : command
execution : console
time : 8.0
command : weather clear
- id : 4
type : stop_sound
time : 18.0
sound : minecraft:gtaintro
category : master
Cuando una cinemática inicia:
- Se cargan los chunks necesarios
- El jugador entra en modo controlado
- Se bloquean interacciones que puedan romper la experiencia
- La cámara avanza suavemente por los tracks
- Los eventos se ejecutan en el segundo exacto indicado
- Los sonidos persistentes siguen sonando solo para el espectador
- Si la cinemática enlaza con otra, la secuencia puede continuar de forma fluida
- Al final, el estado del jugador se restaura según la configuración de la cinemática
Compatibilidad
- Paper 1.21
- Java 21
- Vault opcional para reproducción por grupo
- Integración con MiniMessage para títulos avanzados
Ideal para servidores de:
- Roleplay
- Survival con lore
- Network hubs
- Minigames con introducciones
- Zombies / apocalipsis
- Medieval / fantasía
- Ciudades modernas
Soporte
Todos los compradores reciben soporte ilimitado.
Discord oficial:
https://discord.gg/HeMT8p7UCy
Si necesitas ayuda con:
- Instalación
- Configuración
- Creación de cinemáticas
- Uso del editor GUI
- Integraciones
- Errores
- Mejoras o personalizaciones
Puedes entrar directamente al Discord y recibir soporte.
Notas
- El plugin está diseñado como una base sólida, limpia y escalable
- El audio persistente y los títulos con MiniMessage hacen las cinemáticas mucho más inmersivas
- El editor GUI acelera muchísimo el flujo de trabajo
- El sistema está preparado para futuras expansiones
Haz que tu servidor se sienta cinematográfico, inmersivo y memorable con Procinematic.
Official Discord
Unlimited support for all buyers
Join our Discord server to get direct help with:
Unlimited support for all buyers
Join our Discord server to get direct help with:
- Installation
- Configuration
- Cinematic creation
- GUI editor usage
- Integrations
- Errors
- Improvements and customizations
- General plugin support
Join here:
https://discord.gg/HeMT8p7UCy
Get fast support, solve your questions, and improve your experience with Procinematic.
https://discord.gg/HeMT8p7UCy
Get fast support, solve your questions, and improve your experience with Procinematic.
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.20, 1.20.6, 1.21
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
Procinematics is a free Minecraft Java mod. Compatible with Minecraft 1.20, 1.20.6, 1.21. Downloaded 57 times (via Spigot). Download it and open it directly in the game.