ModsJava
LodestoneTPA — Cross-Server Teleport & Homes
LodestoneTPA Cross-Server Teleportation & Persistent Homes for Modern Networks A comprehensive teleportation suite with cross-server proxy support…
⬇ Download on SpigotCross-Server Teleportation & Persistent Homes for Modern Networks
A comprehensive teleportation suite with cross-server proxy support, persistent homes, interactive GUIs, economy integration, and intelligent safe-location detection. Built for networks running BungeeCord, Velocity, or similar proxies, and equally functional on standalone servers.
Features
Core Teleportation
- Two-way request system: teleport to a player, or request a player to teleport to you
- Cross-server requests routed through the proxy with synchronized player data — requests work seamlessly whether the target is on the same server or across the network
- Configurable request timeout with auto-expiry
- Warmup period before teleport fires, cancelled on movement or damage
- Per-player cooldowns with bypass permission
- Mass request commands for events and gatherings
- Per-player ignore lists and a global toggle for incoming requests
- Return-to-previous-location functionality across server boundaries
Homes System
- Persistent named home locations stored per player, accessible from any server on the network
- Configurable home limit per permission group, with the ability to grant additional slots
- Default home shortcut when no name is specified
- Set, delete, rename, and list operations
- Cross-server home teleportation: setting a home on one server and using it from another transfers the player automatically
- Optional public homes that other players can visit with permission
Interactive GUIs
- Menu-driven interface for all major actions — no need to memorize commands
- Request management GUI showing all pending incoming and outgoing requests with accept, deny, and cancel buttons
- Homes browser with sortable icons, optional custom display items, and one-click teleport
- Player selector GUI for choosing TPA targets without typing names
- Settings panel for toggling ignore status, request privacy, and notification preferences
- Confirmation prompts for paid actions and destructive operations
Economy Integration (Vault)
- Configurable costs for each teleport type: tpa, tpahere, home use, home creation, back command, and cross-server transfers
- Per-permission cost overrides, allowing donor ranks to receive discounts or free use
- Optional charge-on-completion mode that only deducts funds if the teleport succeeds
- Refund logic for cancelled, denied, or interrupted teleports
- In-GUI cost display so players see prices before confirming
- Currency formatting respects the active Vault economy provider
Safe Location Detection
- Pre-teleport scan of the destination block and surrounding area
- Detects unsafe conditions: lava, void, suffocation hazards, fall damage drops, fire, cactus, and unloaded chunks
- Configurable resolution behavior on unsafe destinations: cancel the teleport, search nearby for the closest safe spot within a configurable radius, or teleport to the world spawn as a fallback
- Asynchronous chunk loading on cross-server teleports to avoid placing players in ungenerated terrain
- Optional combat-tag check that blocks teleportation while in PvP
- World blacklist and per-world cost or permission overrides
Additional
- Hot-reloadable configuration
- Full message localization with placeholder support
- PlaceholderAPI integration for use in scoreboards, chat, and other plugins
- Database backend supporting SQLite for single servers and MySQL or MariaDB for networks
- Compatible with major proxy plugins for player messaging and server transfers
Commands
| Command | Description |
| /tpa | Send a request to teleport to the target player, including across servers |
| /tpahere | Request the target player to teleport to you |
| /tpaccept [player] | Accept the most recent or a specific incoming request |
| /tpdeny [player] | Deny the most recent or a specific incoming request |
| /tpacancel | Cancel your active outgoing request |
| /tpalist | Open the GUI listing all pending requests |
| /tpatoggle | Toggle whether you accept incoming requests |
| /tpaignore | Add a player to your ignore list |
| /tpaunignore | Remove a player from your ignore list |
| /tpaall | Request to teleport to every online player on the network |
| /tpahereall | Request every online player to teleport to you |
| /tpamenu | Open the main GUI menu |
| /sethome [name] | Save your current location as a home |
| /home [name] | Teleport to one of your homes, opening the GUI if no name is given |
| /delhome | Delete a saved home |
| /renamehome | Rename an existing home |
| /homes [player] | List your homes, or another player's public homes |
| /back | Return to your previous location, including across servers |
| /tpabypass | Toggle warmup, cooldown, and cost bypass |
| /tpareload | Reload the plugin configuration |
Permissions
| Node | Default | Description |
| tpa.use | true | Access to basic request commands |
| tpa.cross-server | true | Send requests across the proxy network |
| tpa.toggle | true | Use the toggle and ignore system |
| tpa.all | op | Use mass request commands |
| tpa.gui | true | Access to GUI menus |
| tpa.home.use | true | Use saved homes |
| tpa.home.set | true | Create new homes |
| tpa.home.limit. | — | Override the default home limit |
| tpa.home.public | false | Create homes other players can visit |
| tpa.back | true | Use the return command |
| tpa.economy.bypass | op | Skip all teleport costs |
| tpa.bypass | op | Skip warmup and cooldown |
| tpa.admin | op | Reload and administrative commands |
Dependencies
- A supported proxy plugin for cross-server functionality (BungeeCord, Velocity, etc.)
- Vault for economy integration, with any compatible economy plugin
- PlaceholderAPI for placeholder support
- MySQL or MariaDB for network-wide data synchronization on multi-server setups (SQLite included for standalone)
Configuration
All timing, costs, safe-location behavior, GUI layouts, home limits, world restrictions, message formatting, and per-permission overrides are defined in the plugin's configuration files (config.yml and messages.yml). Both support hot-reload via
/tpareload.
Installation
- Drop TPA-1.0.0-slim.jar into your server's plugins/ folder
- Start the server once to generate config.yml and messages.yml
- Edit configs to taste, then /tpareload or restart
- Optional: install Vault + economy plugin for paid teleports, PlaceholderAPI for placeholders
Tested on Spigot/Paper 1.20 through latest. Built against the Paper API for full compatibility with Spigot, Paper, and forks.
Quick facts
- Edition: Minecraft Java
- File type: .jar
- Minecraft versions listed: 1.20, 1.20.6, 1.21
- How to install: Install the matching mod loader (Forge, Fabric or NeoForge) for your Minecraft version. → Download the .jar. → Put it in the .minecraft/mods folder and launch that loader profile.
- Where to get it: Opens on Spigot — not every file is mirrored on our own servers.
Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.
LodestoneTPA — Cross-Server Teleport & Homes is a free Minecraft Java mod. Compatible with Minecraft 1.20, 1.20.6, 1.21, 26.1. Downloaded 14 times (via Spigot). Download it and open it directly in the game.