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LogicCraftt
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LogicCraftt

LogicCrafft (Vanilla+ QoL & Immersion) ​ LogicCrafft is a modular “vanilla+” plugin that enhances immersion and QoL without changing the base gameplay…

⬇ Download on Spigot
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LogicCrafft (Vanilla+ QoL & Immersion)
LogicCrafft is a modular “vanilla+” plugin that enhances immersion and QoL without changing the base gameplay: dynamic lighting without shaders, smarter physics for sand/gravel (if three blocks fall on you, you don’t suffocate), XP orb fusion to reduce lag, biome titles, oxygen bottles (an empty glass bottle can give you air underwater), cave quakes, ambient drips, quick campfire cooking (throw the item and it cooks), door synchronization (double doors now open with one click), hoe replanting (right/left click replants if you have seeds), and Wet Boots (wet footsteps + dripping).

✅ Everything is configurable per module and per world.
⚡ Focused on being lightweight: tasks with tick_period, cooldowns, radii, and limits.

✨ Features (by module)
biome_title
Shows a Title when changing biome, with:

dynamic_light
Dynamic lighting when carrying items like torch/lantern/etc.

block_physics
Improved physics for sand/gravel:

⭐ xp_fusion
Fuses nearby XP orbs:

⚡ fast_flow
Inventory QoL:

oxygen_bottles
Oxygen bottles:

cave_quake
Underground tremors:

water_drip
Cave ambience: dripping when underground

campfire_cook
Quick cooking near campfire: drop the item and it cooks

door_sync
Synchronizes double doors

harvest_replant
Automatically replants when harvesting (QoL survival style)

wet_boots
When leaving water, the player becomes “wet”:

Perfect, here’s the missing module translated and integrated into the English documentation style so it matches the rest:

food_hint
Now you can see your saturation and hunger hints, similar to AppleSkin but server-side:

Example config:

# ============================================================
food_hint:
enabled: true # Hunger/Sat hints
show_on_hold: true # Show on item hold
show_on_eat: true # Show when eating
tick_period: 10 # Update period
hold_keep_ticks: 40 # Persistence
text: "&e+{food} &6+{sat}✨ {bar} &8| &6SAT:{psat} {satbar}" # Template

⚙️ Configuration
Everything is controlled from config.yml:

Example (summary):

modules:
dynamic_light:
enabled: true
tick_period: 3
light_level: 15
place_at: "FEET"
water_extinguish: true
items: [TORCH, LANTERN, GLOWSTONE]

cave_quake:
enabled: true
tick_period: 60
cooldown_ticks: 1200
chance_per_check: 0.02

Performance (tips)
If you want it more “lightweight”:

✅ Compatibility
Note: if you use pure Spigot, some modern APIs may vary depending on build. Paper is the most stable for these kinds of features.

Installation
  1. Download the .jar
  2. Place it in /plugins
  3. Restart the server
  4. Adjust config.yml
  5. (Optional) /logiccrafft reload if you added a reload command (if applicable)
Permissions / Commands
/logiccrafft reload

❓ FAQ
Why do some modules “not always feel” active?
Because they use chance_per_check + cooldown_ticks. It’s not constant—intentionally immersive, not spammy.

Can I disable things per world?
Yes: disabled_worlds: [ world_nether, world_the_end ] in each module.

Can the quake last longer?
Yes: adjust in screen_shake:

Changelog (template)
v1.0

Credits

Commands

Plugin details

Read from the plugin's own plugin.yml.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

LogicCraftt is a free Minecraft Java mod. Compatible with Minecraft 1.20.6, 1.21, 26.1, 26.2. Downloaded 152 times (via Spigot). Download it and open it directly in the game.

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