HomeJavaModsNexIslandNPC | Automated Assistant for SuperiorSkyblock2
NexIslandNPC | Automated Assistant for SuperiorSkyblock2
ModsJava

NexIslandNPC | Automated Assistant for SuperiorSkyblock2

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NexIslandNPC
Bring Life to Your Skyblock Islands!
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What is NexIslandNPC?
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NexIslandNPC is the ultimate immersion booster for SuperiorSkyblock2 servers. It automatically places a personal Assistant NPC on every player's island. This isn't just a static statue; it's a living part of the island that interacts with players, reacts to the weather, and serves as a central hub for island management.
Why choose NexIslandNPC?
Unlike other NPC plugins, NexIslandNPC is fully automated. No admin setup required for each player. As soon as an island is created, the assistant arrives!

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Key Features
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Commands & Permissions
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Main Command:
Code (Text):
/islandnpc
Command Description Permission
/islandnpc menu Opens the main island menu islandnpc.player.menu
/islandnpc location Moves the NPC to a new spot islandnpc.player.changelocation
/islandnpc visibility Toggles NPC visibility islandnpc.player.changevisibility
/islandnpc mob Opens menu to change NPC skin islandnpc.player.mob (islandnpc.player.mob.villager)
/islandnpc reload Reloads all config files islandnpc.admin
/islandnpc delete Force deletes nearby NPCs islandnpc.admin


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Installation
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1. Download NexIslandNPC.jar.
2. Install SuperiorSkyblock2 (Required).
3. (Optional) Install PacketEvents for packet-based holograms & smoother experience.
4. Drag and drop into your `/plugins` folder.
5. Restart your server.
6. Done! Create an island to see it in action.

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Showcase
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[​IMG]
[​IMG]
[​IMG]

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Configuration
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Spoiler: config.yml (Click to View)
Code (YAML):

DebugMessages
: false
DefaultVisibleState
: true
CanPlayerChangeNpcType
: false
# Set to 'menu' if you want to open menu
# Set to 'command' if you want player to execute a command
NPCBehaviorType
: 'menu'
NPCCommand
: 'islandnpc'
MovementTimeLimit
: 15
MovementMaxDistance
: 50
NPCSettings
:
  DisableNPCAI
: true
  SetSilent
: false
  Type
: VILLAGER
  Glowing
: false
  Location
:
    Distance
: '0, 0, 0'
    # This is only enabled on SuperiorSkyblock2
    SchematicNameBasedOffset
:
      Enabled
: false
      Schematics
:
        test
: '0, 0, 0'
  Hologram
:
    Lines
:
     - '&b&lISLAND ASSISTANT'
      - ''
      - '&fRight click to get'
      - '&finfo about the &bserver!'
    HeightOffset
: 0.5
SoundVolume
: 2
Sounds
:
  # You can set sounds "" to disable them.
  MenuOpen
: 'BLOCK_ANVIL_BREAK'
  NoPermission
: 'ENTITY_ARROW_HIT'
  NoNPC
: 'ENTITY_ARROW_HIT'
  PerformCommand
: 'BLOCK_ANVIL_BREAK'
 
Spoiler: lang.yml (Click to View - English)
Code (YAML):

Prefix
: '&7 [&bIslandNPC&7 ] '
OpeningMenu
: '&7Opening Island Menu ...'
NoPermission
: '&7You do not have &bpermission &7to use this command.'
ToggledVisibility
: '&7NPC visibility &bchanged.'
CantFindNPC
: '&7NPC &bnot found. &7Created a &bnew one &7for you.'
DontHaveIsland
: '&7You must have an &bisland &7to use this command.'
RightClickNewPosition
: '&bLeft click &7a block to move the NPC.'
AlreadyMoving
: '&7You are already &bmoving &7the NPC.'
TimeLimitExceed
: '&7NPC movement &bcancelled &7due to timeout.'
NPCMoved
: '&7NPC successfully &bmoved.'
NoNPCToMove
: '&7No &bNPC &7to move.'
ConfigReloaded
: '&bConfiguration and language files reloaded successfully.'
NPCsDeleted
: '&bNearby NPCs deleted.'
InGameOnly
: '&7This command can only be used &bin-game.'
TooFarMove
: '&7This location is &btoo far &7from the NPC.'
MobTypeChanged
: '&7Mob type changed to &b %type%.'
NoMobTypeDefined
: '&7No mob type defined as &b %type%.'
NotYourNPC
: '&cThis assistant does not belong to you.'
RandomDialogues
:
 - '&eHello there! Your island looks great.'
  - '&bGreat day for farming today.'
  - '&aDid you upgrade your generator?'
  - '&6Your minions are working hard!'
  - '&dHow about inviting someone to your island?'
  - '&eWatch out, don''t fall down!'
  - '&bLife in the sky is beautiful.'
  - '&aYou should expand your cactus farm.'
  - '&6Work hard if you want to be rich.'
  - '&dDid you check the market?'
  - '&eWhat is your island level?'
  - '&bHow are you with your neighbor?'
  - '&aDon''t forget to chop your trees.'
  - '&6The weather is a bit chilly today.'
  - '&dWe need to place more blocks.'
  - '&eHello traveler!'
  - '&bHow can I help you?'
  - '&aThis place used to be empty space.'
  - '&6Our island will be the best!'
  - '&dKeep your chests organized.'
  - '&eWatch out for lava and water, avoid obsidian.'
  - '&bCan you give me a diamond?'
  - '&aYou should build a bigger house.'
  - '&6Do you want me to rate your island?'
  - '&dBeware of monsters appearing at night.'
  - '&eHungry? I have some bread.'
  - '&bDon''t lose your water bucket!'
  - '&aDon''t forget to complete the quests.'
  - '&6Build a mob farm for XP.'
  - '&dReady to go to the Nether?'
  - '&eThe view is beautiful here.'
RainDialogues
:
 - '&bEverything is wet, I wish I had an umbrella.'
  - '&9Do you like rain? I don''t really.'
  - '&bI hope I don''t rust.'
  - '&9Good for farms, bad for me.'
  - '&bI''m not afraid of thunder ... I think.'
NightDialogues
:
 - '&8It''s dark, watch out for zombies.'
  - '&7I''m sleepy but I must keep watch.'
  - '&8The stars are very bright tonight.'
  - '&7Did you check the torches?'
  - '&8The island is very quiet at night.'
HelpMessage
:
  - '&7To open the menu
: &b/islandnpc menu'
  - '&7To change NPC location
: &b/islandnpc location'
  - '&7To change NPC visibility
: &b/islandnpc visibility'
HelpMessageAdmin
:
  - '&7To open the menu
: &b/islandnpc menu'
  - '&7To change NPC location
: &b/islandnpc location'
  - '&7To reload config
: &b/islandnpc reload'
  - '&7To delete nearby NPCs
: &b/islandnpc delete'
Placeholders
:
  visibility
:
    true
: '&aVisible'
    false
: '&cHidden'
NPCMenu
:
  title
: '&8Your Island'
  size
: 45
  fillMenu
:
    enabled
: true
    fillItem
: GRAY_STAINED_GLASS_PANE
  items
:
    style
:
      material
: 'ZOMBIE_HEAD'
      slot
: 4
      name
: '&aAssistant Appearance'
      command
: 'islandnpc mob'
      lore
:
       - ''
        - '&7Click to change'
        - '&7your island style.'
        - ''
        - '&7Only & #56EBFAVIP &7and &#955FE9MVP'
        - '&7ranks can do this.'
    info
:
      material
: 'OAK_SAPLING'
      slot
: 10
      name
: '&aIsland Information'
      command
: 'is info'
      lore
:
       - ''
        - '&7Click to see'
        - '&7information about your island.'
    members
:
      material
: 'OAK_SIGN'
      slot
: 12
      name
: '&aIsland Members'
      command
: 'is team'
      lore
:
       - ''
        - '&7Click to manage'
        - '&7your island members.'
    permissions
:
      material
: 'ANVIL'
      slot
: 14
      name
: '&aIsland Permissions'
      command
: 'is settings'
      lore
:
       - ''
        - '&7Click to edit'
        - '&7island permissions.'
    home
:
      material
: 'OAK_DOOR'
      slot
: 16
      name
: '&aHome Settings'
      command
: 'homes'
      lore
:
       - ''
        - '&7Click to set'
        - '&7island spawn point.'
    limits
:
      material
: 'OBSERVER'
      slot
: 19
      name
: '&aIsland Limits'
      command
: 'is limits'
      lore
:
       - ''
        - '&7Click to see'
        - '&7island limits.'
    generator
:
      material
: 'COBBLESTONE'
      slot
: 21
      name
: '&aGenerator'
      command
: 'is generator'
      lore
:
       - ''
        - '&7Click for'
        - '&7generator settings.'
    minions
:
      material
: 'ENCHANTING_TABLE'
      slot
: 23
      name
: '&aMinions'
      command
: 'minions'
      lore
:
       - ''
        - '&7Click to manage'
        - '&7your minions.'
    farmer
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODRhM2I0ODMxYmUzZGEyN2Q2ODVlYmFjNDQxZDM4MjE1MzE4MThjZWEyN2QxY2E2ODc4M2Y0M2FkZDU5In19fQ=='
      slot
: 25
      name
: '&aFarmer'
      command
: 'farmer'
      lore
:
       - ''
        - '&7Click for'
        - '&7farmer settings.'
MobChangeMenu
:
  title
: '&3IslandNPC - Change Mob'
  size
: 45
  fillMenu
:
    enabled
: true
    fillItem
: GRAY_STAINED_GLASS_PANE
  items
:
    ZOMBIE
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNzgzYWFhZWUyMjg2OGNhZmRhYTFmNmY0YTBlNTZiMGZkYjY0Y2QwYWVhYWJkNmU4MzgxOGMzMTJlYmU2NjQzNyJ9fX0='
      slot
: 10
      name
: '&cZombie'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &cZombie&7.'
    VILLAGER
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjUzMTVlYTg3N2MzZmU3MmEzZDQxZWUxNjdkZmYxMTFiYTA4OTYxYjNhMWFhYzUxZjQ3Yzk0NTM0YjdhY2NhNCJ9fX0='
      slot
: 11
      name
: '&eVillager'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &eVillager&7.'
    CHICKEN
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzc3NzA3MzE3NzE0M2Y5NDc2ODQ0YTc4ZTJlZGFiZmIzYTg2ZjNmZTMxYWIxYzBmODhiZTdiM2Y3NjljYjk1ZSJ9fX0='
      slot
: 12
      name
: '&aChicken'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &aChicken&7.'
    FOX
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjk3Y2ZhOWQ3MzQ3NTY4NGYwNTczZDYwNGY0N2NhZWMzZjRjYzg5NWI5ZDAwNDIyMGM2MzdiMTIzYmQ2N2NiNCJ9fX0='
      slot
: 13
      name
: '&6Fox'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &6Fox&7.'
    COW
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWQ2YzZlZGE5NDJmN2Y1ZjcxYzMxNjFjNzMwNmY0YWVkMzA3ZDgyODk1ZjlkMmIwN2FiNDUyNTFkYWQifX19'
      slot
: 14
      name
: '&fCow'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &fCow&7.'
    SHEEP
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjMxZjljY2M2YjNlMzJlY2YxM2I4YTExYWMyOWNkMzNkMThjOTVmYzczZGI4YTY2YzQwNjI2ZTdmIn19fQ=='
      slot
: 15
      name
: '&fSheep'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &fSheep&7.'
    PIG
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjIxNjY4ZWY3Y2I3OWRkOWMyMmNlM2QzOTNmN2ZmNWZlODAzOThmODVlM2RkcmRlZGM2MzcmNmINDcifX19'
      slot
: 16
      name
: '&dPig'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &dPig&7.'
    IRON_GOLEM
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODkwOTFkNzllYTBmNTllZjdlZjk0ZDdiYmE2ZTVmMTdmMmY3ZDQ1NzJjNDRmOTBmZGQ2YTVkZjFkZGRlIn19fQ=='
      slot
: 19
      name
: '&fIron Golem'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &fIron Golem&7.'
    BEE
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTg0OGRmZGNkZjg4N2NjY2NlMjIwZDIyNDk1ZGMxZTE4NjFhM2YwNDhjNzY4ZWVjYTYyOWM4MzQ1NTQ2NSJ9fX0='
      slot
: 20
      name
: '&eBee'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &eBee&7.'
    BLAZE
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjJmODRiY2IyZDMxMDc4M2VjYmYzNGQ1ZjRhM2UzNGMyMGFiMzM3MjFjMWM2YjY2NmRkNjI3N2FjYjI5ZCJ9fX0='
      slot
: 21
      name
: '&6Blaze'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &6Blaze&7.'
    CREEPER
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzk2NjQ3ZWQ5Yzg1NjFjOWY1ZTY5MzM5NTQyN2UzY2U0YTU0NDNjM2RjMWI4NDM1YWUzNTZiZTAxNWRkIn19fQ=='
      slot
: 22
      name
: '&aCreeper'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &aCreeper&7.'
    ENDERMAN
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2E1OWJiMGE3YTMyOTY1YjNkOTBkOGVhZmE4OTlkMTgzNWY0MjQ1MDllYWRkNGU2YjcwOWFkYTUwYjljZiJ9fX0='
      slot
: 23
      name
: '&dEnderman'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &dEnderman&7.'
    SKELETON
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMzAxMjY4ZTljNDkyZGExZjBkODgyNzFjYjg5ZDM2YmQ2MzgwYzhhYmY2MTI2OWMxZTViM2MyMzdiYjFmNzgifX19'
      slot
: 24
      name
: '&7Skeleton'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &7Skeleton&7.'
    SPIDER
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvY2Q1NDE1NDFkYWFmNTg4NDZlNWE0YjQwMjFhMmIyNTY2ZWY5MzMzYTdlZWM5Zjg1MzYyNTRkNDUzMGVjMiJ9fX0='
      slot
: 25
      name
: '&8Spider'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &8Spider&7.'
    SLIME
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODk1YWVlYzZiODQyYTY5ZGNkMzRkYTViZTZjOTMwYmE3N2FjM2UyZTAzZDA0OTBjMzU0ZDhlNjY3MGJhYSJ9fX0='
      slot
: 28
      name
: '&aSlime'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &aSlime&7.'
    WITCH
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMjBlMTNkMTg0NzI4OTQyMjI2ZmFjMTk3MzUxNzY4MWJmY2Q4ZjkxZjc2ODBlNzM4NTQzZGM5MjgwdiJ9fX0='
      slot
: 29
      name
: '&5Witch'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &5Witch&7.'
    WOLF
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYWRjMzYxOThjOTI3YTI1NzFmZTE1OTY3Y2JiMjI3ZGEzZWMzNmRjN2M4YzE0N2M1ODNkNGE1Yzc0NmQifX19'
      slot
: 30
      name
: '&fWolf'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &fWolf&7.'
    OCELOT
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNTY1N2NkNTgyOTgwOTc3OThjYjM2NWNiZTU0MTg0NjlmNzQ2NmMzNDYwYTAzZDUyN2JkNGU2ZGRhNjg4In19fQ=='
      slot
: 31
      name
: '&eOcelot'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &eOcelot&7.'
    PANDA
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZGNhMzhjZWVjYTM4M2M5NTU1YmY3MThmYzc1Y2JmOTFlOWM4OTQyNTQxODQzN2I2ZTIzYmFlMzViODUyIn19fQ=='
      slot
: 32
      name
: '&fPanda'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &fPanda&7.'
    TURTLE
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMGE0MDUwZTdhMjE5MTVlMzNjNzczZDI5MDk5YjkwM2QyNDAyN2NmMjY0YjE4YTIwNDA2Yzg2N2VlYjU1OCJ9fX0='
      slot
: 33
      name
: '&aTurtle'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &aTurtle&7.'
    AXOLOTL
:
      material
: 'PLAYER_HEAD'
      texture
: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTM0OWYyMzM3ZTBkZThlYmU1Yjc5YzBlNWFhYjg2ZWY5YzYwNDUzMmIyZWM3ZWRiYmJkZWU0MDU2MWMzMiJ9fX0='
      slot
: 34
      name
: '&dAxolotl'
      lore
:
       - ''
        - '&7Click to change NPC type'
        - '&7to &dAxolotl&7.'
 

Commands

Plugin details

Read from the plugin's own plugin.yml.

Quick facts

Install steps are the general flow for this file type — How to install Minecraft Java mods & modpacks walks through it step by step.

NexIslandNPC | Automated Assistant for SuperiorSkyblock2 is a free Minecraft Java mod. Compatible with Minecraft 1.16, 1.17, 1.18, 1.19 and newer. Downloaded 57 times (via Spigot). Download it and open it directly in the game.

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